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Also known as: Rune Scape
OLAF'S QUEST STRATEGY
Starting location: Talk to Olaf Hradson at the mouth of the Fremennik hunting area.
Quest difficulty level: Easy.
Reward: 12000 Defense, 20000 Coins, 4 cut rubies.
Quest points gained: 1.
Required Quests: Fremennik Trials.
Required Skills: Level 40 Firemaking, Level 50 Woddcutting, High level Agility (60+) would be an advantage.
Required Items: Woodcutting axe, tinderbox, spade.
Monsters: Skeleton fremennik (Level 40), Skeleton fremennik (Level 50), Skeleton fremennik (Level 60), Ulfric (Level 100).
NPC: Olaf Hradson, Ingrid Hradson, Volf Olafson.
Scroll down for the walkthrough for this quest..
OLAF'S QUEST WALKTHROUGH
Speak to Olaf Hradson south of the Fremennik hunting area. He asks you to help him make his family proud by deceiving them. He needs you to take carvings to his wife and son, with the claim that he is on a distant island. However, his carvings are no good with damp wood so he'll need fresh wood from a windswept tree up on the cliff. Head to the north part of the cliff east of Olaf. Cut some logs from it. Then speak to Olaf and he will carve the wood into two crude carvings. His family is in Rellekka, so head southwest to the city. Take the carvings to each family member. Ingrid Hradson is wandering around near the well east of the long hall. Give her Olaf's gift from the Island of Obscurity. Though she doubts the gift is genuinely tribal, she rewards you with fresh baked bread. Volf Olafson is walking about north of the long hall, near the helmet shop and sand pit. Give him Olaf's carving (also from the Island of Obscurity) and he will reward you with a cooked shark.
Return to Olaf to tell him you have succeeded in delivering the gift. He will be too cold to care and needs a fire to warm up. He'll provide damp planks, so you simply need to light the driftwood embers to get the fire going. Speak to Olaf again and he will ask for some food before he is willing to give you the map. After he has eaten (the first food in your inventory), he will tell you he believes the map to be cursed. With that warning, he will give you the last map Sven the Helmsman ever made showing the location of his treasure.
Look at the map to find the treasure is right up the cliff. Climb the cliff and dig right next to the windswept tree. You will fall into a dungeon. Head east, then all the way north, and finally west to the picture wall. Kill a Skeleton fremennik and pick up the key it drops. Search the wall to bring up a puzzle. In the top segment of levers, pull each lever one time, then pull the lever in the bottom segment. Search the picture wall again to go past it.
Head north and grab two rotten barrels and six ropes from their respective spawns. If you did not kill a Skeleton fremennik earlier, kill one now for the key. Walk onto the bridge and go across. At each gap use a rotten barrel on the walkway. The bridge is very slippery, and you might fall into the water at any time. If you do, you will end up slightly north of Olaf with any weapon or shield unequipped. According to Jagex, every time you fall on the bridge, your character learns how to deal with it thus a lower chance of slipping the next time. Halfway across the bridge, you will find a gate which you should try to open. Note the shape of your key's handle, and use it on the lock of the same shape. Should you fall off after the gate, you will need to kill another Skeleton fremennik for a new key.
Go to the wreck of the old ship and open the chest. A giant skeleton named Ulfric will arise from the nearby grave and attack you. This is a typical battle with a relatively low defense level 100. Melee protection prayer will completely defend you. After defeating Ulfric, open the chest again. This time you succeed, and in it is your reward.