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Runescape

Also known as: Rune Scape

LEGENDS QUEST INFORMATION AND INTRO
Starting location: Outside the Legend's Guild, north-east of Ardougne. Speak with one of the guards.
Quest difficulty level: Hard.
Reward: Access to the Legends Guild, Ability to wield Dragon Sq Shield, and exp in 4 skills of choice (Exp given = (level+1)*150).
Quest points gained: 4.
Required Skills: Level 52 Mining, 50 Agility, 50 Crafting, 50 Smithing, 50 Strength, 50 Thieving, 40 Prayer (use the prayer guild to get to 42), at least 56 Magic, 50 Woodcutting, 45 Herblore (Can be done with 44, use the Greenman's Ale from the Yanille Inn). Prayer 43 to protect from Melee strongly recomended!
Required Quests: You must have completed the following quests: Hero's Quest, Family Crest, Shilo Village, Underground Passage, Waterfall Quest and have 107 quest points. 
Required items for Section One: Charcoal & Papyrus (can be bought at the general stores in Tai Bwo Wannai and Ardougne), Machete (you get this in the quest), 2 Gold bars, Lockpick, Hammer, Pickaxe, Hatchet, Soul Rune, Mind Rune, Earth Rune 2 Law Runes, Cut Sapphire, Emerald, Ruby, Diamond, Red Topaz, Opal and Jade,
Required items for Section Two: The map you made, Bull Roarer, Lockpick, Pickaxe, Machete, Hatchet, Unpowered Orb, 30 water/air/earth/fire Runes, 3 Cosmic runes, Rope, Water filled vial, Food!
Note: Bring food and armour all the time. It is very important that you are wearing your best armour.
Monsters: Ranalph Devere (level 92), Irvig Senay (level 100), San Tojalon (level 106), Nezikchened (level 187)
NPC: Sir Radimus Erkle (Legends guild), Jungle Forester (Outside the southern Karamja jungle), Gujuo (swing your bull roarer in the southern jungle area), Ungadulu (fire octagon)
Introduction: It is strongly recommend you use the Shilo Village quest bank. It is also recommended that you use sharks, turtles or manta rays for food, since you're going to be up against some pretty nasty monsters, some of them without the use of prayer. Taking a Ring of Duelling, or a Amulet of Glory to teleport out if you get in trouble would be very wise as well.
Note: This guide assumes that you have done the Shilo Village quest, but if you haven't, you'll have to go to Ardougne instead.
It will tell you what to get out of the bank when it's needed throughout the whole guide, to start with, you just need the hatchet, machete, hammer, gold bars, papyrus, charcoal and the map that Radimus gives you.
Always have the hatchet, machete and map with you.

This is a long quest and has been split into two sections:
Click here for Section One of The Legends Quest Walkthrough 
Click here for Section Two of the Legends Quest Walkthrough 



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