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Tom Clancys Splinter Cell
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HINTS AND PLAYING TIPS
GENERAL HINTS AND PLAYING
Save ammunition: If you find a room being patrolled by a guard or worker,
wait until he leaves, then turn off the light switch. When he returns, he will
immediately move to the light switch to turn it on. At this point, his back
should be turned to you. Quietly sneak up and either grab or punch him without
firing your weapon.
Knock out an enemy: To knock out an enemy without killing him, equip the
sticky camera and shoot it at his head. Aim slightly above the head to
compensate for gravity. After he is down, pick up the sticky camera and use it
Luring your enemy: To do this, find a can or glass bottle to pick up.
Once obtained, move to a location, preferably dark. While hidden, throw the can
or bottle to an open area with an enemy nearby. When thrown, the enemy will
wonder what happened and walk towards that location. After you have drawn him
out, you can take him out for an easy kill.
Hiding bodies: After you have disposed of enemies in an area, make sure
that you still hide them, even though no one is nearby. Before going to another
checkpoint, the alarm may ring, and it will say that a body was found. Try to
hide all bodies in hidden areas for best results.
Retrieving sticky camera: To retrieve a sticky camera that is too high to
reach, shoot it with the sniper rifle or the handgun. It will fall to the
Hiding: You cannot be seen when hiding in dark places. Shoot the lights
to make it dark, but make sure that there are no guards around. Do not stay in
the light too long.
Escaping a room full of soldiers: Take a sticky camera or smoke grenades
and throw it near where the most guards are located. For the sticky camera, a
control bar that tells you how to make a noise or use smoke will appear at the
bottom of the screen. Throw the smoke grenade and the smoke should knock out
some guards. When the smoke appears from the grenade(s), it is your chance to
run for it.
Getting to the South Hall/Wing: After interrogating the driver and heading
back upstairs, save at the checkpoint and view the intermission sequence of the
window in the courtyard opening. Walk out on the balcony and turn left. Jump on
the rain gutter on the wall. Move along the gutter towards the open window. If
an alarm goes off, you have not properly hidden your dead bodies. Move back
through the level and throw all your dead bodies into dark corners.
Nikoladze's Office: Once you rappel through the glass window and kill the
guard, access the computer in the far right corner of the level first. Then,
access the main (Nikoladze's) computer closest to the window. Immediately run
back to the window and drop out, but stay near to the ledge so that you will
grab hold of it and hang out with the window. Guards will enter and search the
office. They will not see you if you remain hanging out the window. They will
clear the room, then leave. You can now access the computer again (as instructed
by HQ). Then, proceed with caution when reaching your extraction point.
THE POLICE STATION
Sneak over to the right side to find something to climb to get on a shed.
There is a trap door on top. Open it and go down it. Work your way around to
find some pipes. Climb them as far as you can go, until you see a burning
building. There is a slide wire here. Jump on it by pressing Y. Once inside the
building, a woman will guide you .Do not go in the room in front of you . Go
left down the hallway, then in a room, then back into the hallway. Go up the
staircase. When there is a gap of fire, climb on a pipe above to get across.
Once you get to a big room, the woman will tell you to go to some stairs in the
opposite corner. Go up there in a room to find a man. He will talk. After that,
leave through the only exit to find a room with smoke pouring out of it. Use
your night vision in the room to find a door to go through. Save the game at
this point. Then, go out the door and you will find a gap. Jump across it, then
wait for the guard to get off the radio. Knock him out by grabbing him. Shoot
out the two lights and go by the window on the right side. You can slide it open
and press Y to jump in. Wait for the guard to open the door, then sneak up
behind him and kill him. Go to the room with the keypad-locked door. As you
enter the room, the first picture on the left can move. Move it and access the
computer. The key to the door is 091772. Go on the balcony find the slide rope
on the left. Use it to get to the roof. Work your way to find to the crooked
cops. Wait for them to call for an ambulance, then grab the first man and shoot
the other man. A civilian will report seeing you. Keep your hostage and kill the
man around the corner. Then, dispose of your hostage. Go up the stairs. You
should be in the courtyard area. Instead of shooting the lights, run to the far
right corner. Stay ducked during all of this. In the bushes is a hidden area.
Use the computer and get the med kits. Wait for the guard to come by, then shoot
him in the head to conserve ammunition. .Proceed to the open gate. There is a
drunk on the right. He will not attack, but try to grab him. If you let him see
you, and he will run off. Grab him when you get close enough. Continue through
the street. There is one guard around the corner and perhaps one more up ahead.
Kill them and move on to find a lit area. Go to the far left and do a wall jump
over the wall. Once inside, go down the stairs. The keypad on the door requires
5929 to be entered to gain access. Go inside and wait to kill the guard. Move
all bodies you kill to somewhere dark where they will not be seen. Use the lock
pick to open any locked doors and access all computers. There is a guard in the
lab. Kill him. Carefully take out the camera in the morgue, then grab and
interrogate the scared man. Do no knock him out yet. When he tells you nothing
new, then knock him out. Walk up to the bodies on the tables. Lambert talks and
you will keep going. Carefully walk through the door and kill the guard on the
left. Let the other man go . Go into the room, use the computer, and get the med
kit. Do not go out the double doors -- it is a waste of time. Go to the
automatic door and walk up the stairs. Then, be quiet and sneak up on the first
man and grab him. Take him to the dark area where you came from, then knock him
out. Do the same to other man at the computer. Next, go to the door across from
where the second computer man was located. Once inside you will see a
silhouette. Go past the drapes, grab him, and knock him out. Access the computer
to learn that you have completed the mission. Go out those double door that you
passed earlier for extraction. Note: Always duck when you try grab someone
because it is quieter.
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