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SNESSuper
Nintendo
Young Merlin
Walkthroughs
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Includes cheats and links to cheats and hints..
Courtesy of:
Gamefaqs.com
What
to do once you've entered the Dwarven Realms
Walk to the left and pour a bottle of water into each basin.
When each basin is full, the fire will go out.
Walk past the dragon's head and push the pillars by walking into them so that
you can walk to the right.
If you make a mistake and trap yourself you can use the teleport key to reset
the pillars.
Walk to the right where you see one pillar below a gate, Push that pillar to the
right onto the button on the floor and it will disappear and open the gate.
Walk all the way to the right and push each of the six pillars onto the six
buttons, which opens another gate.
Go down through the gate, to the right, then up, and pick up the green gem,
which you can now take to the magical rainbow pool.
Submitted by: Roger
Jacques
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