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Grand Theft Auto 3
Alt. names: GTA3, GTA 2, GTAIII, GTA III
More Grand Theft Auto 3 Cheats, Hints and Help Pages:
The Missions | Vehicles | People | Actions | Weapons and Objects
Game Glitches | Hidden Secrets | Portland | Shoreside Vale
Staunton Island | Walkthroughs and Guides
GTA3: The Vehicles
HINTS, CHEATS AND PLAYING TIPS
VEHICLES: GENERAL HINTS, CHEATS AND PLAYING TIPS
Free paint jobs: Go to Pay And Spray once. Pay the $1,000 for the new engine and paint job. Then, immediately drive back in an get a new paint job, free of charge. This can be done as many times as needed until you get the desired paint job.
Free paint jobs 2: Use the following trick if your car is damaged and you want to fix it and get a free paint job. Enable the "Full health" code when in your car. The car will be in fine condition although not looking like it. Drive into the Pay And Spray and the "I hope you like the new paint job/color" message will appear. Pull out, then drive right back in for another paint job to change the color for free until you find a color you like.
More cars in garage: When you are at your hideout, you are able to park any vehicle for later use. In Staunton Island, you are allowed two cars in the garage, but the following trick will let you park as many as many as you can fit. After you drive up to the garage door and the game states that you cannot park any more cars, get out and walk up to the door. The garage will open. As soon as it does, immediately get back into your car and drive it in as it closes again. You have to do this quickly, but once it is in the game will save the car. Also, try stacking cars on top of one another which will increase garage space. Note: This cannot be done in Portland.
More cars in garage 2: When you drive up to the garage and the message "No more cars can be stored in this garage" appears, get out of your car. Walk up to the garage and the door will open. Get in one of the cars you have inside and back up half in and half out of the garage. The game will think you are trying to drive your car in, so it will not close. Then, get out of that car and get in the one you want to put inside. Drive the car in the garage, get out and drive the other one (half in and half out) back inside.
Cars on demand: To obtain most of the cars on demand, complete the list of cars in both of the Import/Export Garages. You will then be able to walk in and take any car on the list you want an unlimited number of times. There are two Import/Export Garages in the game. The first is located in the docks on Portland Island. It is a medium-sized warehouse near the large ship and crane. The second is located on Shoreside Vale, in the warehouse area next to Cocrane Dam. The warehouse is almost on the road along the cliff facing the dam and lake below.
Vehicle that cannot tip over: Go to the back of Wong's Laundrette in Portland and into the small back alley. There is a parked car called "Mr. Wongs" that resembles a Triad Fish Van. Boost it and avoid the cops until the alarm turns off. You now have a vehicle that can never tip over.
Get into locked cars: If there is a car that you want but it is locked, just blow up that car. Go away until the game respawns it and it will now be unlocked.
Keep special mission cars: During the special car missions (Dead Skunk In The Trunk, Van Heist, Turismo, etc.) put the special car in the home garage. Enable the "Destroy all cars" code, then let the garage door shut and reopen.
No traffic: To get rid of all traffic, and make races easier, enable the "Tank" code about a dozen times. The game's memory gets used up and there will be no traffic (or cop cars) to hinder your reckless speeding. You will still have access to parked cars, but not moving ones. However, after the mission you must destroy all tanks (enable the "Destroy all vehicles" code) or the game will not be able to save correctly (the file that you try to save it to cannot be opened again).
Other flying vehicles: Select a car, such as the tank, fire truck, cop car, or sentinel. Find an open road, such as the airport. Go as fast as you can while holding Down. Do this for briefly then quickly hold Up. If done correctly, your car should fly high for awhile.
Use exploding cars: If your car is on fire, get out. It is about to explode, but this is also a good thing. if you need a big bomb and you do not have the money for Eightball, smash your car into things and use it as a bomb on wheels when it starts to burn.
Fire hose: To use the fire hose, press Circle and water will spray out. You can also knock people over with the water.
If you want to aim the fire hose on the fire truck, move the Right Analog-stick.
Free repairs: Park your car(s) in the garage at the save point. Exit, then watch the doors go up and down. You can save the game if desired, but it is not necessary. Either way, your car(s) will be repaired.
Free repairs 2: While in Portland and Staunton Island, if your car is on the brink of fire, or you want it to be as new as the day you stole it, drive to your hideout. Pull your car into the garage and get out. Leave the garage so that the door can close, then run back in and take out your newly repaired car. You do not have to save the game for the car to repair. This trick will not work in Shoreside Vale -- you will have to save the game for an easy repair.
Free repairs 3: When car is on fire and you want to save it, get to your hideout before it explodes and save the game. When you select "OK" and leave your door/elevator, your car will stop burning. Get it to a Pay N' Spray or put it in your garage. Be careful -- one hit and your car may burn again.
Free repairs 4: Drive a car into your garage with the trunk still sticking out. Take the rocket launcher and shoot the back end of the car. It should explode, get knocked inside, and the door will close. When you open it up, your car will be as good as new.
Free repairs 5: Go to one of your garages and put in a damaged car. Let the door shut. When it opens, your car will be brand new.
VEHICLES: HINTS, CHEATS AND PLAYING TIPS
Banshee: In Portland, go to the Capital Autos shop. Take a big car and ram it into the glass on the store to break it. Inside a Banshee, which is the fastest car in the game and resembles a Shelby.
BP Barracks OL truck: Ride the road by the water at Staunton Island. You will find a storage place with a lot of boxes. Go to the gate marked "Keep Out". Enable the "Better driving skills" code, then drive in reverse and press L3 to jump over the gate. Get out to find a Barracks OL truck. It looks like a farm vehicle.
BP Barracks OL truck 2: The BP Barracks OL can also be obtained during the Arms Shortage mission.
BP Patriot: Bulletproof: To get the bulletproof Patriot (Hummer), complete the Marked Man mission for Roy (the cop) the second time that you meet him.
BF Injector: Complete the Mafia missions in story mode to unlock the BF Injector Buggy. Return to Portland and go to the Diablo parking lot (where the mission phone is located) between 19:00 to 24:00 to find the same buggy glimpsed in Joey's garage from the Mafia mission. It will appear in the same location and change color each time. This car also has an alarm.
BF Injector 2:If you want to pick the color of the BF Injector, park a car with the desired color near the entrance of the building at the parking lot. The car does not appear to be scratched, other than the windshield when it hits something. It also never stays upside down.
Borgnine Taxi: The Borgnine is a well built car or taxi. It is a brick red cabbie with spikes with blood on the bumpers. It is located in Harwood. Go to the head radio station. It usually is at the engine store next to the radio station after the game has been completed.
Borgnine Taxi 2: Get 100 taxi fares to get the Borgnine Taxi. The taxi is maroon and shaped like a cabbie. You will know when it is unlocked when the pager appears and tells you. You can go to Borgnine Taxi's in Harwood and get a new type of taxi. You should have one star once you steal it due to the alarm. Note: The easiest place to get the fares done is in Staunton Island.
Borgnine Taxi: Spikes: Look closely on the back bumper of the Borgnine taxi with a sniper rifle. Sometimes it has about seven spikes with blood on them.
Cheetah: Bulletproof: When the race starts in the Turismo mission, go to your hideout and park yourself inside a tank directly in the street. One of the cars is a Cheetah, and it will veer to the left and go into your garage area. Push the Cheetah into your garage and trap him there by leaving your tank in front of the garage door. When the race ends, he will remain in your garage and you can save the game. Note: Park many tanks in the street to better force him into your garage. Also put a lineup of tanks on the left and right side of your garage so he cannot get around you when he tries to leave.
Cheetah: Bulletproof, fireproof, explosion proof: Get a Tank. Go to your hideout and take out anything that is in your garage. Then go to the El Burro phone and accept the Turismo mission. Drive the Tank to the purple marker, making sure not to blow any cars up on the line. Whenever the race starts, turn your tank around and high-tail it back to your hideout. Park it right by the entrance and wait there. After awhile, around "Race Time:170", the cars will turn the corner. Run into one, causing it to explode. Then, push it into your garage. After it gets repaired, it will be bullet-proof, explosion proof, and fire proof. The only thing that destroys it is collisions.
Cheetah: Bulletproof, fireproof, explosion proof 2: After getting the bulletproof, fireproof, explosion proof Cheetah from the Turismo mission, fail the mission intentionally. Do not do the mission again until you reach the next city. After getting to to Staunton Island, go back and repeat the trick and get another special Cheetah. Repeat this process to get as many as desired.
Cheetah: Without completing the Mafia missions: Clear the Mafia missions up to "The Chaperone". Talk to Maria's friend/drug dealer, Chico. If you have an Uzi, kill Chico. He will just stand there and die after the shots. Go to the party but do not go in the blue marker -- park about 12 feet way from it. Look at the line of cars to the right and a Cheetah will be in between a Mantana and Patriot. Get in the Cheetah and punch it to your safehouse garage. Maria will not have gotten out of the car. Go back to the party and get the stretch ready to speed to Salvatore's house.
Cheetah: Easy steal in Shoreside Vale Go to Cedar Grove near Catalina's mansion. When you are near the curvy ramp, there should be houses down along the left side of the road leading to it. About five houses is a house with a medium sized driveway that ends at a garage. This house is white with a black roof. There is a Cheetah in the driveway that is always open, but be careful of the car alarm. If cops see you with it on, they will chase after you.
Dodo: Flying: Take the Dodo to the very end of the runway. Turn it around so its facing away from the edge. Hold X to build up momentum, while holding Up. Once you get enough speed, quickly hold Down. Once airborne, use normal controls to level out the car. Note: The small wings make extended flight extremely difficult, if not impossible.
Dodo: Flying 2: Hold Down to get more speed with the Dodo. When you are about to do a nose dive, hold Up and you will start to fly.
Dodo: Flying 3: To get sustained flight, go to the end of the runway, so that when you go down the runway you will be heading toward Staunton Island. Hold X, but do not use the Analog-stick except for staying on the runway. Before you get to the end of the runway, the plane will start to take off. Do not touch the Analog-stick while in the air or you will lose speed and crash. You can make it to Staunton Island, but you will have to try and land on the underpass. It is possible to fly for up to 32 seconds.
Dodo: Flying 4: Find a long stretch of road (such as the runway) then hold X + Down. When you see sparks underneath the plane, release all buttons. When you are high enough (but not high enough to stall), hold Down to level off or until you cannot see the red nose (holding X of course). The trick is to avoid pressing Up (except to dodge obstacles such as billboards). To turn, tap in your desired direction multiple times. It is possible to fly up to 199 seconds with this technique.
FBI car: Go to the railroad and you will notice only one of the two are actually used. Go to the other side from the loading platforms that are not used. You can sit on the edge of the railroad and kill people. Because of the railroad under you, they will not be able to shoot you (except for the occasional helicopter, which you will have to shoot down). You will be able to kill the FBI agents. When they get out, quickly jump in and drive to your save point.
FBI car 2: Use the following trick to get an FBI car easily when you are trying to get all the law enforcement cars on the ship. Go to your hideout in Portland and stay just inside of the entrance to the street. Take out your weapons and start shooting cars that pass you by Rockets work very well. When you get your warning level to five stars, the FBI cars will come after you. They will be so out of control that they will crash into the wall in front of you. Run to the back of your hideout by the garage, then run back up to the FBI car. Get in and drive it the few feet to your garage and save the game. Then, load the game to get rid of all the cops and take it to the harbor.
FBI car 3: Enable the "Tank" code and drive around, destroying things until you get four stars. When the FBI cars are flying at you, drive around the same block until they form a roadblock. Drive to it slowly and enable the "No wanted level" code. Get out of the tank and jack an FBI car before an agent gets in, then immediately drive away. Perform the "No wanted level" code again and you are done.
Ice Cream Truck: Go to Portland and do the "I Scream, You Scream" mission (after the Turismo mission) by El Burro. Pick up the briefcase, then go towards the dot. When you get there, hijack the Ice Cream Truck, drive it to Staunton Island, and park it in your garage. It will not fit in the Portland garage. Blow up the truck. You should fail the mission. Open, then close the garage and the Ice Cream Truck is all yours.
Ice Cream Truck 2: Go to Portland and do the "I Scream, You Scream" mission (after the Turismo mission) by El Burro. After you deliver the ice cream van to the docks and set off the music, step back and wait for the men to appear. Shoot them instead of detonating the van. You will pass the mission and get the Mr. Whoopee truck.
Ice Cream Truck 3: Drive around the Cartel Mansion (near your hideout/dam) in Shoreside Vale. Drive to the back of the mansion and wait near the gray areas of the mountains or on top of the hill. You will soon hear the familiar Ice Cream Truck song from Grand Theft Auto 2. If you are fast enough, you will see the Ice Cream Truck drive by. A fast car is recommended to chase after the truck -- once it disappears from the screen you will not be able to see it again until another game cycle/day. The Ice Cream Truck appears at random times.
Ice Cream Truck 4: Get a police car in Shoreside Vale and press L3 to switch to vigilante mode. After a few suspects, you will generally encounter one in an Ice Cream Truck. Hit him a couple times or trap him so he exits. You can run him over and kill him for some quick money, then get out of the police cruiser and into the Ice Cream Truck. You can then hold L3 to play your music, even if the cops have you in a high-speed pursuit. Note: If you drive slowly along the streets with the music going, people will lean over to buy some ice cream.
Ice Cream Truck 5: Cruise the street between the Porter tunnel entrance (under your hideout) and the Cochrane Dam (it will be on one road) in Shoreside Vale. Drive back and forth. If you hear a ice cream truck song, follow it to see the truck, which appears once a day. You can also steal a fire truck, police car, Enforcer or FBI car then click R3 and do the vigilante missions until the ice cream truck is found.
Ice Cream Truck 6: Do the fire truck missions until you find an Ice Cream Truck. Put out the fire, then get in it.
Kuruma: In the beginning of the game when you have to go to Luigi's for the first time, get out of the Kuruma. 8-Ball should still be talking. Enable the "All weapons" code. Get a Rocket Launcher or something similar and shoot the car. 8-Ball dies and you will start over again, but will get a brand new Kuruma. If you do this fast enough, 8-Ball still talks after he dies. You can also do this by just flipping upside-down, catching on fire, or falling into the water.
Limousine: First, get a Taxi or a Cabbie. Drive around and look for a stretch limo. While in the taxi, hold R3 and press Triangle to get out. While still holding R3, run to the limo and get in. Once inside, release R3 and it will be as if you have a limo service.
Mannana: This car can be obtained from the Skunk In The Trunk mission. Take it to your Portland garage and blow it up. It is now yours, complete with dead body.
Mr. Whoopie: This car can be obtained during the Diablo missions. You will need it for Import/Export garage in Portland.
Police car: During the night at the police station in Portland, one of the two police cars is unlocked most of the time. Get in it and steal it. You can get a wanted level if a cop sees you taking it.
Police car 2: Walk up to a police car with a someone in it and try to get in. It will be locked and he will chase you. Run immediately after trying to get into the car. When the cop starts chasing you, run away until you are a good distance away. Then, run into the police car and floor it.
Police car 3: Find a stopped police car on the street. Sneak up behind the car, then go to the driver's side and press Triangle. Immediately, without hesitation, run around to the other side of the car. He will try to chase you around the back. Wait for about one second, then run back to the driver's side. Get in, and punch the gas quickly. The cops try to cling to their car. If you want to hurt them, back up and hit him with the door.
Rhino: If you manage to get a tank (by getting the Army after you and having the soldiers leave the tank), it is possible to save it in your garage. Unfortunately, a tank will only fit in your Stauton Island hideout due to the size of the door. Tanks are not indestructible but they can take about 20 to 30 minutes worth of punishment. Tanks can also flip over, but this is not easy to do. The tank shoots grenade rounds, of which you have an unlimited amount. You can also move the tank's turret with the Right Analog-stick. Note: The tank can also be used in the Vigilante missions.
Rhino 2: To get a tank, raise your wanted level to 6. Next, find a way to get it back to level 0, no matter what. Then, go to Phil's Weapon Shop at the very tip of Staunton Island. You should be able to enter the tank there.
Rhino 3: The only weakness of a Rhino Tank is fire (flame throwers and molotov cocktails. However, fire still cannot stop a tank unless it is doused with flames long enough. Their other weakness is getting tipped over becoming upside down. Against all else, tanks are indestructible. Every vehicle that runs into them (except other tanks) will explode upon impact. They also include an unlimited ammunition cannon in front. Get six stars while on top of a building. Stand on the edge of the building (so that you are in sight of the military directly below you) so the Army will exit their tanks and start shooting at you. Throw a grenade and wipe them out. Quickly jump down from the building and press Triangle to get inside a tank. Drive it to your Staunton Island garage (which is the only hideout garage where it will fit and park it. Try to get to the elevator and save it. If you get shot or busted in the process, do not worry about it -- the tank will still be in the garage for you to save. Though you may have lost weapons by getting wasted or busted, it is worth it. You can use the tank during street-races to blow up other racers and have an easy win. It is also useful with the "Sayonara Salvatore" mission by Asuka Kasen and many other missions. Try getting the tank as soon as you reach your Staunton Island Hideout.
Rhino: Faster driving: To get the tank to go extremely fast, turn your turret to face directly back, then fire repeatedly. Watch your shots -- if you hit any cars the cops will chase you. This is especially useful for the Vigilante missions.
Rhino: Move when flipped: If you are in a tank and it flips over, fire the cannon and it will start to move.
Rhino: Flying: Get the tank, then turn the turret backwards and find a long road (such as the airport at Shoreside Vale or any of the bridges). Start shooting it as fast as you can to speed up the tank, hold Left Analog-stick Down. If done correctly, the tank will become airborne allowing you to actually fly it around. Do not hold Left Analog-stick Down too far or you will crash. Note: Also enable the "Flying car" code to increase the flying ability. Once in the air, balance it out pressing Up and Down. You can also turn, but usually will stall. Keep firing the turret while in the air. You can fly into buildings, and do all types of tricks. If you fly long enough you will encounter game glitches.
Rhino: Storage: The game seems to remember the location of tanks, no matter where they are. Enable the "Tank" code, then park the it near your safe house. Save your game, and when you load it again the tank will be where you saved it. Note: It is not necessary to ever park it in the garage.
Rhino: Destroying: There are two ways to take out tanks. The main weapon is fire -- use the flame thrower or the molotov cocktails. It may take a while to take them out. The molotovs should be used at a safe distance and is the safest way. The flame thrower needs to be used at close range, which is risky.
Rhino: Destroying 2:You need at least ten molotov cocktails and a few grenades. When a tank is in a stopped position, start throwing the molotov cocktails, and keep throwing them. At most, throw about five, then switch to grenades. Throw a few grenades, then switch back and throw the rest of the molotov cocktails. After a few seconds, you will hear an explosion. The tank will be burnt like the other cars when they explode.
Rhino: Avoid losing: When driving the Rhino, do not stop it (unless you are getting out) or drive slowly. Otherwise, criminals or prostitutes will run after you, trying to hijack your tank and sometimes beat you up. Give them the chance and they will. This especially applies to when the "Pedestrians riot" code is active, or with cops, SWAT teams, the FBI, military forces, gangs, and people that you get mad. Note: This seems to be more common at night.
Rumpo: Pitch Black: This car can be obtained during the from Under Surveillance mission.
Securicar: Bulletproof: Start the Van Heist mission for Joey Leone. After stealing the Securicar, take it to your garage. Blow up the car, let the door shut, and reopen it to get a bulletproof Securicar.
Securicar: Message: When you look at the back of the Secruricar, it reads "GRUPPE sechs", which is a phonetic way to spell "group sex".
Sentinel: To get a free Mafia Sentinel car without having to go to war with some Mafia members after you steal their car, just go to Salvatore Leone's house. In the driveway are two Mafia Sentinels. Every time you return, they will reappear.
Sentinel: Crash proof: Have one of Sentinel cars follow you while you are in a car in the Bait mission. Get out and they will also get out. Shoot them (you will fail the mission), then get in their car. It is now crash proof. This will last until you save the game.
Stretch Limo: Pitch Black: This can be obtained during the Salvatore missions.
Get in the limo and enable the "Better driving skills" and "Flying car" codes. Get some speed in the direction of the bridge and press L3 to jump the orange barricades. Go up the bridge to Staunton Island. When you get to top of the hill before it goes down to the ocean, press Up and keep tapping that direction. If the limo starts going down do not hold Up, because it will lose speed. After getting over, take it to your garage and kill yourself. Save the game after you get out of the hospital. To see it, get in another car and go back over there.
Stretch Limo: Bulletproof, fireproof, explosion proof, crash proof:
In Salvatore's "A Meeting For Toni" mission, go to Joey's garage but do not go in the blue circle. Enable the "Faster gameplay" code, then get inside and grab the Stretch. Back out through the blue glitch. You should land on the on the road outside. Enable the "Slow gameplay" code (to return to normal speed), "Improved car handling", and "Flying car" cheats. Put it in your garage in Staunton Island to get bulletproof, fireproof, explosion proof and crash proof pitch black Stretch Limo.
Taxi: Unlimited time: Get a taxi and start the taxi vigilante missions. Run the clock down so you only have a few seconds remaining, then pick up a passenger. Try to make sure they close the door with exactly 00:00 seconds remaining. The timer should now be gone. You can continue to pick up and drop off passengers.
Taxi missions in any car: Find a Taxi/Cabbie/Borgnine and get inside. Hold R3 to activate the Taxi missions, and do not release the button. Get out and find a better car, such as a Banshee, Sentinel or any desired vehicle. Get in the new car and release R3. You will now be able to do the Taxi missions in your current car.
Toys In The Hood van: At Staunton Island, go right out of the casino, There is a space on the left where another Toys In The Hood van is located. It is used to kill Yakuza gang cars.
Trashmaster: Bulletproof During the Blow Fish mission from Tony, you will get to drive a Trashmaster which you must pick up at 8-Ball. To make it bulletproof, enable the "Flying car" and "Better driving skills" code. You should make it to Staunton Island. Park it in your garage and blow it up in order to get a mission failed message. Open your garage and you will now have a bulletproof Trashmaster.
Triad Fish Van: From the hideout in Portland, turn left and go straight until you see a Triad Fish Van near the stairways that lead up to the train. It can be any color.
Yankee Truck: Go to the Portland Harbor near the crane. You will see a Yankee. It will be any color.
Yardie Lobo car: Drive around your garage in Staunton Island (around the block or elsewhere), and find a red car with a white top and panther colored seats. This is a gang car, called the Yardie Lobo. Once you find it, press R3 and move the Analog-stick Up, Down, Left, Right, or diagonally to move it. Press L3 to make the car push up and remain that way.
Rare cars: Take a Cheetah, Banshee, or Stinger and drive around. More of the kind of car that you are driving will appear.
Rare cars 2: Find a fire truck and activate the firefighter missions by pressing L3. When you find a car to extinguish, take it.
Rare cars 3: On the mission you do for Kenji titled "Grand Theft Auto", you can keep all those cars you see everywhere. Steal the cars and park them in your garage. When the mission is over, save the game. The cars will remain in your garage for as long as you want.
Rare cars 4: Rare cars can be found at various times throughout the day (seems random) along the closest four lane road that passes the stadium on the north side of Staunton Island. Drive back and forth along this stretch of road from the bridge to underneath the Shoreside Vale Bridge (that raises and lowers). You should be able to find all the hard to find vehicles such as the Securicar, Bus, Coach, and Trashmaster. Mr. Whoopee (Ice Cream Truck) and Trashmaster can be obtainedby doing police or fire missions.
Rare cars 5: When you load and leave your hideout at Staunton Island, quickly run to the stoplight on your left. As you are running you will see a Cheetah (most of the time) or Infernus stopping at the light. Get there quickly before the light turns green.
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More Grand Theft Auto 3 Cheats, Hints and Help Pages:
The Missions | Vehicles | People | Actions | Weapons and Objects
Game Glitches | Hidden Secrets | Portland | Shoreside Vale
Staunton Island | Walkthroughs and Guides
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