Sony Playstation2 Game Cheats
Final Fantasy X
Final Fantasy 10, FF10, FFX, FF 10, FF X
Click here to go to the Final Fantasy X game help main menu
DEFEATING HINTS AND PLAYING TIPS
Al Bhed gunner: Have Tidus, Auron, and Kimarhi up front. Have Tidus
use Cheer ten times or more. Have Auron attack, and Kimarhi heal
with Hi-Potions.
Anima: Summon Yuna's new Aeon ???? (Shiva) and attack normally.
Heal with her Ice spells on herself. When her Overdrive is full,
it should kill Anima. Alternately, use Yuna's Overdrive Grand
Summon on Shiva, then just attack a few times.
Behemoth Kings: If you have a weapon with "Stonestrike" or
"Stone Touch" equipped and manage to use it in the finishing
hit, the Behemoth King will not do his "Meteor" counter-attack
before dying.
Biran: When fighting Biran and Yenke with Kimahri, use Lancet
on each of them a few times. You should get a few Ronso Rages.
Use Lancet again after Biran has used Mighty Guard to also obtain
it.
Bomb: Bombs become stronger in the Al Bhed Home and on the
Al Bhed airship. This trick will take about five minutes to complete.
First, have Wakka, Auron, and Kimarhri out on the field at the
same time. Make sure Wakka's MP is above 45. Also, make sure that
Wakka knows Dark Attack, Silence Attack, and Sleep Attack. Let
Kimarhri's weapon be the Snakehead. Make sure Auron knows Power
Break and Magic Break. Start by having Auron use Power Break and
Magic Break on all three. Next, have Wakka use Dark Attack, Silence
Attack, and Sleep Attack on them. Then, use Kimarhri's weapon
the Snakehead on them. The Snaakehead poisons the enemy. Finally,
have Wakka use Sleep Attack on them. The rest of the fight you
can put them on the defensive position.
Bosses (1): To defeat almost any Boss in the game, go through the
Monster Arena side quest until the man gives you 60 (99?) Gambler's Spirits.
Next, build up your characters' Overdrives. With a party that includes Tidus,
Rikku, and Yuna, go into a battle. Usually Rikku will go first -- have her use
Overdrive: Mix and combine two Gambler's Spirits. This casts Trio of 9999
(makes the next time the character attacks to do 9999 damage). Then, use Tidus
and his second Overdrive. Since you cast Trio of 9999, all six of Tidus'
attacks will do 9999 damage for a grand total of 59,994. Next, have Yuna Grand
Summon a strong Aeon (Anema, Magus Sisters, Bahamut) and they should do about
30,000 damage for a grand total about 90,000. This should kill any Boss except
for Omega Weapon, and the second form of Braska's final Aeon. For even more
damage, make sure all of your Aeons are also at Overdrive.
Bosses (2): To defeat Bosses easily, you need three essential things.
They are x2 Gambler's Spirit (or x2 Door To Tomorrow), Tidus' Overdrive Blitz
Ace, and Wakka's Overdrive Attack Reels. When starting the battle, make sure
that you have Rikku, Tidus, and Wakka out, all with Overdrives. Rikku should
go first. Use her Mix Overdrive and combine the x2 Gambler's Spirit (or x2
Door To Tomorrow). It should make Trio Of 9999 which makes any attack
automatically hit for 9,999. Tidus should be next. Use his Blitz Ace Overdrive
. If done correctly, you should have done nine hits of 9,999 on the Boss
(about 89,991 damage). Wakka will be next. Use his Attack Reels Overdrive . If
you lined up all three 2 Hits, he should do about twenty hits of 9,999 to the
Boss (about 199,980 damage). The total damage done to the Boss should be about
289,971. This amount of damage, if done correctly, will kill any Boss except
the Arena creations. If you are fighting an Arena creation, and have not
killed it yet, you can switch out the next person (Rikku most likely) with a
character that knows Entrust and has an Overdrive. Use Entrust on Wakka and do
Attack Reels correctly again for another 199,980 damage equal to a grand total
of 489,951. This will kill almost all the Arena creations except the originals
and Nemesis. Note: This can be used even against underwater Bosses. If you
want even more damage, keep switching out with characters that know Entrust
and keep using it on Wakka.
Braska's final Aeon (method one): Use Yuna to summon all her Aeons. Use their Overdrives
to defeat its first form. To defeat its second form, use Magus
Sisters and keep doing their specials. When it is Overdrive time
for Magus Sisters, use it. This battle is not to difficult. Also
use Kimahri's Zombie Break attack on it to inflict Zombie on it.
Braska's final Aeon (method two):
Make sure everyone in your party (except for Kimahri) is equipped
with their legendary weapon at full power. Have Auron start the
fight with his Overdrive Banishing Blade. This will increase the
amount of damage you can do to him. Then, have Tidus cast Hastega.
If one of your characters should get Petrified, immediately use
a Soft. Have Yuna doublecast Ulima. That should do about 12,000
damage per casting. Then, have Tidus use Quick Hit. It should
do about 13,500 damage to the Aeon. Next, have Yuna doublecast
Ultima again and the Aeon should transform. If it does not, keep
attacking it until it does. After it transforms, switch Auron
for Rikku and use her overdrive Mix and combine two Gambler's
Spirits. On Tidus' next turn, have him use Blit Ace. Then, have
Yuna summon the Magus Sisters and unleash their Overdrive. Then,
dismiss them. On Yuna's next turn, have her Grand Summon the Magus
Sisters and use their Overdrive again. Finally, have Rikku attack
the Aeon to finish it off.
Braska's final Aeon (method three):
First, go to Omega Ruins, defeat Ultima Weapon, but steal 10 to
20 Doors To Tomorrow first. On the Aeon's first form, get Rikku's
Overdrive, make her mix two Doors To Tomorrow (Trio of 9999) and
have Tidus and Auron with her in battle at the time. Keep Auron,
Rikku and Tidus alive throughout the entire battle. On the second
form, have Lulu Doublecast Ultima to start of the battle, then
bring back Tidus, Auron and Rikku. While they do 9999 damage,
they will also heal for 9999 (have 99 Al Bhed or Mega-Potions
on hand).
Cactuars: Provoke Cactuars them with Tidus, then attack with Wakka. If Wakka is not strong enough to kill the Cactuar with
one hit, you will probably have to revive Tidus.
Cactuar King: Note: This trick requires a strong Anima (over 12,000
HP) and Tidus' Blitz Ace Overdrive. Before entering battle, get
Anima and Tidus into Overdrive. Also, have a few Phoenix Downs.
When entering battle, it is easier to summon Anima and use its
Overdrive first. Then, once Anima is killed or you dismiss it,
use Tidus' Blitz Ace (get a Great). If this does not kill it,
use Bahamut's Impulse or another powerful attack that does not
easily miss.
Crawler Machina: Make sure that Rikku's Overdrive gauge is almost full
and you have an Arctic Wind equipped. Have Auron, Rikku, and any
other character out on the battlefield. Do not destroy the Magic
Blocker that the Machina sends out. That prevents the Machina
from using Mana Beam. Instead, have Rikku steal from the Machina
to get a Lunar Curtain. Have the next two characters in your party
attack. When Rikku's overdrive gauge is full, have her mix the
Arctic Wind and the Lunar Curtain. This will cast Haste and Shell
on your party. It also puts a shield around you. Also, your party
will regain health after you are attacked by the Machina.
Dark Aeons: Use Yojimbo, and give him large amounts of money until he
does Zanmato. This may require a few attempts.
Dark Aeons (2): You should have Yojimbo, and place Tidus, Yuna and
Rikku up front. Give Yuna a weapon with Firststrike, then Grand Summon Yojimbo,
Pay him 50,000 gil or more, and he will do Zanmato. This kills anything
instantly, except for Sin.
Dark Yojimbo: You must defeat Dark Yojimbo four times. First, learn the
ability Entrust (which you can transfer an Overdrive) with two people with
much agility. Then, get Yojimbo and Yuna into Overdrive. For the first battle,
use Yojimbo's Overdrive (you do not have any choice), and give him 120,000 gil.
For the second battle, use Yuna's Overdrive, and give Yojimbo 150,000 gil. For
the third battle, use Entrust with Rikku or Tidus (recommended). This will
transfer the Overdrive to Yuna. Use it, and give him 180,000 gil. For the
fourth battle, do the same thing, but give him 200,000 gil. Dark Yojimbo
should be defeated. Note: Since Yojimbo has a will of his own, you will
probably have to attempt this a few times. After every time you defeat him,
you have to run towards the exit. You will encounter the summoner four times.
Defender X: Before fighting Defender X, get all of your Aeon's
Overdrive and also Yuna's Overdrive. After using Yuna's and your
Aeon's Overdrives, Defender X should have 8114 HP remaining. If
Auron does at least 1000 damage per hit, it should be an easy
fight.
Defender Z: To defeat Defender Z in Zanarkand Ruins, you need Tidus'
Provoke. Use Provoke, and after that just attack normally with
other party members. After being provoked, the only thing he will
do is a Blast Punch attack to Tidus, and it will not kill him.
It will only damage half of Tidus' HP on every attack.
Enemies that use Reflect: Have a party member cast Reflect on another party member.
Then, just use an attack spell on that person. For example, when
you are fighting an enemy with Reflect, to attack that creature
with magic first use Reflect on Tidus with Yuna. On the next move,
use Thundaga on Tidus. It will reflect to the enemy and will not
be reflected back.
Evrae Altana (1): Use two or three Phoenix Downs on it to kill it instantly
when underwater.
Evrae Altana (2):
When on the airship, you will face Evrae for the first time. He
is intimidating with his poison breath and big size. At the start
of the fight, try to get Rikku in. Her normal attacks are weak
against him, even grenades. However, if you teach her Spare Change
and work up a lot of money, you can actually defeat him with at
least three hits from Rikku with money and Tidus and Auron attacking
regularly. This will result in an easier battle and quicker ends.
However, be ready for the next few batches of battles afterwards
at the wedding.
Evrae Altana (3):
When Evrae's HP is somewhere between 10,000 and 8,000, make sure
Kimarhri knows Self-Destruct. Also Evrae, should be close to the
airship. Make sure Kimarhri's Overdrive is full. Make him use
Self-Destruct on Evrae. It should take out about between 5,000
worth of damage. If you are lucky, it might do almost 9,000 worth
of damage to Evrae. Then, just finish him off with Wakka's ball
or Lulu's magic (recommended). Using Tidus is also good, as long
as he is holding the Brotherhood weapon.
Giant Turtles: Use Petrify.
Holy Ground Dragon: In the fight with the dragon immediately before you
get to the Zanarkand Ruins, cast Reflect on him. If you do not
have the Reflect spell yet, you can steal a Star Curtain from
an Mandagora using Rikku. They are in the cave immediately before
the fight. Then, use that item on the dragon. He will no longer
be able to heal himself or use Protect.
Iron Clad: Have Tidus, Yuna, and Auron with their best weapons
and Overdrive on Victor. Fight a Dingo twice at the Monster Trainer
to get Overdrives maxed. Fight Iron Clad with Celestial Weapons
maxed out. Use Auron's Overdrive Banishing Blade. This causes
Armor Break. This is important, as it always works unlike the
normal Armor Break which only has a 5% chance of working. Then.
use Tidus' Overdrive Blitz Ace. This should do 99,999 damage every
hit because of Banishing Blade. Next, use Yuna's Overdrive to
Grand Summon Anima. Use Anima's Overdrive to finish off Iron Clad
with an overkill and get 2 HP Spheres.
Jecht: His first form only has 60,000 HP. His next form has
160,000 HP, and his Ultimate Jecht Shot is extremely hard to survive
if the Protect spell is not cast on all characters. When Rikku's
Override gauge is full, mix Light Curtain and Light Curtain to
create Super Mighty G. It casts Protect, Haste, Shell. and Regen
on all characters. It is also recommended that all characters
have Auto-Med as one of there abilities. Only summon Aeons when
Yuna's Override gauge is full. Jecht, when fighting Aeons, will
attack more than three times after the Aeon's turn. Double casting
Ultima and Holy is also extremely useful in this battle.
Machinas: Use the following trick to defeat any Machina (except for the
Bosses). Use Tidus' and Rikku's Steal ability on it and they will just
crumble.
Malboros: There are a few options to defeating Malboros. One
is to have a party member out that has an armor customized with
Confuse Ward, Poison Ward, Berserk Ward, and Dark Ward. Your second
choice is to customize a character's weapon with First Strike,
other than Yuna's, and have that character out. When you are ambushed,
the character with the First Strike weapon will be able to go
before the Malboro. Note: Make sure you do not have Yuna out yet.
Switch the character with the First Strike weapon out with Yuna
and Summon (Grand Summon). The best choices to summon are Valefor
or Shiva. You can use Valefor's Sonic Wings or Shiva's Heavenly
Strike continuously. The Malboro will not be able to hit you,
insuring victory. If you decide to use another Aeon, use Yojimbo
or Magus Sisters. Yojimbo will dodge almost all the Malboro's
attacks and they are three Aeons in the Magus Sisters, making
it harder for the Malboro to kill them all. A good thing about
using Aeons against Malboros is that they cannot use Bad Breath,
since Aeons are immune to all status abnormalities.
Nemesis: At the start of the battle, summon Yojimbo. Pay as
much as you can (about 10,000,000 or more gil). If he uses Zanmato,
he will instantly kill Nemesis even if his HP is about 10,000,000.
Omega Weapon: Use Kimahri to use Lancet. He will learn the Overdrive
Nova. Use Nova and get Yuna to summon Magus Sisters. Use their
Overdrive, then use there special attacks which are Passado, Razzai,
and Camiside. Keep doing this until Omega Weapon is defeated.
Use same strategy on Ultima Weapon.
Sanctuary Keeper: Have Yuna cast Reflect on the creature. Then have your
highest hit point character hack away at it. It will still cast
the Cure and Regen spells, but with Reflect it will be healing
the party instead of itself.
Sanctuary Keeper (2):
Get your Overdrives full on every character and Aeon. Next, cast
Reflect on the Boss. Every time he uses curing magic, it will
heal the party. Then, use Kimari's Mighty Guard and summon your
best Aeon (Ixion then Shiva recommended). Magic is useless in
this battle because the Boss has high magic defense. It also does
a bad move that inflicts lots of bad status effects (even death).
This is a fairly easy battle if you have over 3,000 HP and a good defense. You should also have over 5 X-Potions, 10 Phoenix Downs,
some Ethers, good curing magic, and Regain, Shell, and Protect.
Sanctuary Keeper (3):
Start the fight with Tidus, Yuna and Auron. Cast Hastega and Protect
on everyone and use Auron's armor and Mental Break attacks against
the creature. After breaking its defense , switch Auron for different
fighters. Remember to cast Haste and Protect on each new party
member you switch in. Cast Reflect on the creature, then summon
Aeons that are already in Overdrive mode. Each Aeon will only
get one shot because the Sanctuary Keeper will use Mana Breath
to eliminate them. After the Keeper loses half its HP, it will
use Curaga on itself. However, if you cast Curaga on it one of
your party members will receive a well deserved reward and the
creature will receive nothing. Beware of this Boss' attack pattern.
It starts with Photon Wings, then two regular attacks, Mana Breath,
then two Curagas. It will also sometimes counter with a Tail Sweep.
It is important to protect your party from status affects -- equip
them with armor that protects them from Sleep, Silence, Darkness
and Confusion.
Seymour 1 (1): In the first fight with Seymour, have Rikku steal from
the two guards. This will stop them from using Auto-Potion. Seymour
will call Anima, and an Overdrive gauge will appear in front of
him. Attack and watch the gauge, When it is almost full, have
Yuna call one of her Aeons to take the hit from Anima's Overdrive.
Repeat this as needed. After defeating Anima, Seymour will start
casting multiple spells. Use Yuna to heal you party, and have
the rest attack.
Seymour 1 (2):
Scan Seymour with Sensor, then click on Seymour and see what order
he casts his magic in. When you have learned this order, have
Yuna cast the NulShields in the same order and he will never hit
you. Every time you try to hit Seymour, one of his Guado Guards
will jump in your way, and every time you hit a Guado Guard, he
heals himself. To take out the two Guado Guards, use Rikku and
your best hitter. Have Rikku to steal from one of the Guards and
then have your best hitter attack that Guado Guard. You will get
one Hi-Potion and the Guado Guard will not heal. When the Guards
are dead and Seymour has exceeded his life, he summons Anima,
an Aeon. You have seen Anima at the Blitzball Tournament. Use
Yuna to summon the "????" Aeon, whom is Shiva. Use Boost
for Shiva twice. This will put her into Overdrive. Before you
use Diamond Dust (her Overdrive), heal yourself with Blizzard/Blizzara.
Repeat this twice and Anima will die. Quickly dismiss Shiva. To
defeat Seymour again, just cast the NulShields in the order of
his magic and attack with your best hitters; or use Lulu, for
Black Magic.
Seymour 1 (3):
Have Tidus, Yuna, and Auron in your group. Have Tidus use Cheerm
Yuna use NulShock, and Auron use Power Break or Armor Break, if
you have it. Then, take out Tidus and put in Kimhari. Have him
use a Potion if anyone needs it. When Yuna has all the Nuls, have
her summon ???? or Ixion. Wait until they get Overdrives then
have them use it. It should kill them and he will summon Anima.
Always have an Aeon out. When it gets Overdrive, use it. If the
Aeon gets low. have it use a magic attack of its own on itself
(except Valefor because it will probably kill him). When Anima
gets his Overdrive up, have the Aeon use Shield. Keep using it
until he dies. You will then have to defeat Seymour. Keep attacking
and you will have a good chance of winning.
Seymour 1 (4):
Have all characters in Overdrive. Have Knimari's Stone Breath,
Lulu's Fira ability, and Tidus' Slice And Dice Overdrive. For
a faster battle, have all Aeons in Overdrive. Also have two Light
Curtains equipped and if desired a Lunar Curtain and an Arctic
Wind. Start the battle by using Stone Breath to destroy the Guado.
Next, have Auron use Shooting Star (if acquired). Then, pummel
him with Fira. When he summons Anima, summon Ifrit (teach him Fira). Continuously use Fira and do not forget to keep Ifrit's
health up. If Ifrit should fall, summon Shiva. Attack him with Blizzara. Each Pain attack will cause around 500 damage. When
he is destroyed, dismiss Shiva and bring in Riku. Mix two Light
Curtains. This castes Shell, Protect, and Regen. If Seymour does
not get his attack in, bring in Yuna and cast Nul-Frost. To determine
his magic pattern, cast Scan on Seymour.Cast the Nul-Shields in
that order. Also if desired, try poisoning him. If he is not dead,
bring in Wakka and use his Elemental Reels. Try aligning the red
circles.
Seymour 2 (1): Cast reflect on all party members and Seymour will
heavily damage himself with his magic.
Seymour 2 (2):
Cast Reflect on Seymour (not his pet), then keep attacking his
pet. The pet will take life from Seymour and cast Curaga on him,
which will reflect back to a party member. Use your Aeons' Overdrives
to kill him faster.
Seymour 2 (3):
Make sure Yuna knows Reflect, the 4 Null-spells, Protect, and
Shell. For Tidus, make sure he has Haste or Hastega to speed up
your party members, as well as Cheer to increase power and defense.
Also, before the fight, make sure each member and Yuna's Aeons
are in Overdrive to inflict greater damage. Each member should
have over 2,000 HP, because Seymour casts powerful magic. If you
have Wakka powered up with good strength from the Sphere Grid,
his attacks should cause about 2,000 to 3,000 damage to this Boss.
Equip some Hi-Potions, Phoenix Downs if needed, and status effect
removers in the event they are needed. Start with Yuna casting
her Null Spells to protect against Seymour's strong magic spells
such as Multi-Blizzara, Watera, etc. in which his magic hits the
entire party in several shots and causes over 1,000 damage to
each member. Also have Yuna cast Shell and Protect on the party,
to stand up to the Mortibody's attacks. Then, have Tidus cast
Haste or Hastega to make a member have more turns to attack. Get
your heavy hitters out, such as Auron or Wakka to lay some damage
down on the Mortibody. When the Mortibody is low on HP, it will
steal about 3,000 HP from Seymour. However, this means you need
to deplete the Mortibody's HP again. To steal HP, have Yuna cast
Reflect on Seymour, so when the Mortibody steals HP from him,
it will transfer it over to you instead. Eventually the Mortibody
will keep draining Seymour of HP, and you can use your members'
Overdrives to hit on Seymour as well as the Mortibody. Your Aeons
only get one chance to attack before Seymour finishes the Aeon
off -- make sure they are all in Overdrive. When Seymour is killed,
the Mortibody will die as well.
Seymour 3 (1): In the third fight with Seymour, he is rather tough
and uses a combo attack where he uses the Lance of Atrophy which
inflicts Zombie on one character then casts Full Life to kill
them. He uses this in two turns -- you only have one chance to
use Holy Water, which you should have a lot of. Spend some time
before the battle running around near the save location just before
fighting him. Build up all you characters' and Aeons' Overdrives
so that you can use all of them in the fight. It is also a good
idea to have at least one character in the fight that has about
3000 HP. Seymour will use attacks that can kill your party in
one hit, but 3000 HP should be enough to keep you alive. Have
the surviving character use a MegaPhoenix to revive you party
then heal it.
Seymour 3 (2):
Start the battle with everyone in Overdrive (Kimahri, Yuna, and
also Rikku recommended). Make sure you have plenty of Holy Waters
for Zombie, and about five Ethers. If Kimarhi is in your front
line party, have him cast Mighty Guard immediately. Have Tidus
cast Hasteaga as well. When he is through, use him to cast Bio
or use Rikku's Overdrive to throw a Chaos Grenade. This gives
Seymour Silence and Poison. Have Yuna use Ifrit for her Grand
Summon to cause good damage at first. Since he cannot cast Dispel
because he is silenced, Mighty Guard remains effective for your
characters. Yuna is the vital key to victory for this battle.
If she stays Hasted and Mighty Guarded, you will have an almost
sure victory. The Poison will tick away at him every time he attacks.
Attack with a flame sworded Tidus and Auron to move things along.
If all this is done, every time Seymour does Total Annihilation,
Yuna should be the only one remaining. Have her cast Life, Protect
and possibly Reflect if needed on the entire the party. Continue
this cycle until he is defeated.
Seymour 3 (3):
When facing Seymour for a third time, it is often best to not
fight unless you do the following. Stock 99 Hi-Potions, Potions,
Phoenix Downs, , Holy Waters, and Al Bhed Potions (acquired by
stealing from the robots around the save point). Each character
should be at least 4,000 HP. All characters and Aeons should be
at a full Overdrive. Every character should have armor with Zombie
Ward on it. You can get this by buying items from the Owaka man;
Auron and Yuna are the only characters with it already on their armor. For the rest of the characters, you will have to buy new
armor or win them in fights; then buy 30 Holy Waters for each
one, and customize it in the customize menu option so that they
gain Zombie Ward. Start the battle, and make sure you heal yourself
only with a Holy Water if the Lance Of Anthropy is applied and
your Zombie Ward did not work.
Seymour 4: Do not attack the Elemental Wheels. Use the opposite
magic that he turns to with Lulu. When he turns to non-elemental,
hit him with your Aeons' Overdrives. He will use Ultima to kill
your Aeons, but he will get hurt only when he is on gray:
Blue: Water,
Purple: Blizzard,
Red: Fire,
Yellow: Thunder, Gray: Non: elemental.
Sin: Get the secret Aeon Anima, and get it into Overdrive.
Next, get Yuna in Overdrive. Then, get Rikku and Kimahri in Overdrive.
Fight Sin and before he pulls you in, get Tidus and use Hastega.
When Sin pulls you in, use Rikku to throw a maximum amount of
Gil. It will do 9,999 damage to Sin. Then, use Kimahri's Overdrive
and use Thrust Kick. If you have Nova for Kimahri's Overdrive,
use it instead because it does a lot of damage (either 6,200 or
9,999). Then, use Rikku's Overdrive. Combine two ThreeStars (which
can be acquired at Calm Lands for catching certain enemies in
a certain region). After you combine them, it will do Sunburst
which does 12,000 damage. Bring out Anima and use its overdrive.
After its Overdrive, dismiss Anima and use Yuna's Overdrive on
Anima. Then, use anima's overdrive again. It will do about 80,000
damage after using Animas Overdrive twice. Dismiss Anima, switch
Yuna with Tidus, and switch Rikku with Auron. Your party should
now consist of Tidus, Auron, and Kimahri. Use Tidus to cast Hastega
on the party. Have Auron use Armor Break and have Kimahri to use
Zombie Break. It does not inflict Zombie on Sin, but does do a
lot of damage.
Sinspawn Gui: Destroy the head first, so he does not do much damage.
Next, destroy both his arms. Have Auron and Wakka in your party.
Auron can destroy the arms and Wakka can destroy the head. The
head just has 1000 HP and the arms have 800 HP. Do not change
Auron because the arms will regenerate. When you fight Sinspawn
Gui 2, you will have Seymour in your party. Have Seymour use Thundara
on the head. Next, have Yuna summon an Aeon with its Overdrive
(if available). If not, just do the same thing as last time without
Wakka in your party. Also, use Seymour's Thundara ability on the
body, which has 6000 HP, to destroy Sinspawn Gui 2 faster. Remember
to take out the arms first.
Spectral Keeper: Have your Overdrives full and use them. You should
have between 4,000 to 6,000 HP, Aga magic, lots of curing items,
and Protect (to muffle the power of the Boss' moves). He does
a move called Glyph Mine that kills you instantly. Getting hit
by this is pure luck. He normally only does it one to two times.
Spherimorph (1): To prepare, start training vigorously from the time
the game starts to the time you get to the Spherimorph (about
ten fights minimum in each area). You should have about 15000
gil or more when you are ready. Go to O'aka and ask for weapons.
Leave, then he will ask you about the prices. Tell him that they
are too expensive, then go back and buy weapons. The prices should
be lowered to some extent. Buy the Sonic Steel for Tidus, Rod
of Darkness for Yuna, and the Force Knuckles for Rikku. When you
get to the part of the Macalania Woods where you fight Spherimorph,
immediately save if you are uncertain that you can defeat it.
To fight Spherimorph you should equip the following recommended
items. Tidus (Sonic Steel, any armor with Magic Def 3or 5%), Yuna
(Rod of Darkness or Laevatein, Seeker's Ring; HP + 10%), Wakka
(Switch Hitter, Emerald Armguard), Lulu (Fatal Cait Sith or Water Moomba, Seekers Bangle), Auron (Shimmering Blade, Recovery Bracer),
Rikku (Force Knuckles, NulBlaze Target), Kimahri (Hunters Spear,
Red Armlet). Start the fight with Tidus, Auron and Wakka. Tidus
goes first, so set the tone with his Overdrive (if he has it).
Do not use Wakka's Overdrive because it is elemental and will
heal Spherimorph. Instead, use a physical attack. Use Auron's
Magic Break to weaken spells, then switch in Kimahri and use his
Jump or Seed Cannon Overdrives (if he has them). Use Yuna and
summon Ifrit. Use his physical attacks to damage Spherimorph.
Spherimorph will attack with Fire, thus healing Ifrit. Switch
out Ifrit and use normal characters occasionally. Switch Ifrit
back in and use his physical attacks until Spherimorph starts
using its physical attacks frequently. Dismiss Ifrit and use Auron's
Power Break to weaken its physical attacks. Then, finally pummel
it down with either Ixion or Ifrit's physical attacks, occasionally
healing them with elemental spells.
Spherimorph (2):
First, equip your heavy hitters with weapons that are non-elemental
to prevent Spherimorph from getting healed. Start out with Rikku,
Lulu and Tidus. Rikku should be the first one up normally. Change
her for Auron, who should attack with Magic-Break. Spherimorph
will retaliate with his spell Counter, so you can easily tell
its element. Haste Auron with Tidus , add a Power Break for good
measure, and slice away with Auron and Tidus using the warrior
mode to get your Overdrives up). Do not use Auron's Overdrive,
as it is elemental in nature. Use Rikku's Overdrive to heal your
party with two Potions or switch Lulu for Yuna to heal your party.
You can use Lulu's Focus ability to guard from the spells and Tidus' Cheer ability to protect from his basic attacks. When you
estimate the Boss has dropped to about 2,000 HP and has changed
to Ice element, get Yuna in to grand summon Ifrit so you can overkill
easily for extra AP.
Stratoavis in the Battle
Arena: Once you collect all the monsters from the desert,
go back to the Calm Lands and go to the Battle Arena. If you have
caught all of them, the man will offer you a free fight with the
new monster he just created. Accept his offer. Once in the battle,
make sure you have Yuna in your party. Wakka and Tidus are also
recommended. To make this faster you will need the Aeon Yojimbo.
He can dodge all the attacks from Strutoavis and put Yojimbo in
Overdrive. This should enable you to pay a low price for maximum
damage. You should be able to pay 10 to 20 gil and he will do
one of four attacks. If he does Wakizashi or Kozuka, it should
do maximum damage. Do this about fifteen to twenty times and he
should fall. You should get about 10,000 AP for winning, and perhaps
a Key Sphere.
Tonberries: Put them to sleep.
Ultima Weapon: You can bribe Ultima weapon for 1,200,000 gil. He will
give you a lot of the rarest item in the game.
Warrior Monks: To defeat Warrior Monks in one shot at Bevelle, switch
to Lulu and use Thundaga. For the machines, use Wakka's Dark Attack.
Your Aeons (1):
Make sure you have Holy with Yuna. Once you run out
of Holy, use one of your Aeons. Make sure they are not fainted.
If they are, use Rikku's Overdrive. Mix four Level Key Spheres
or use three Stars (you get it from the Monster Arena owner once
you get the Magus Sisters. Once he gives you Blossom Crown, talk
to him again. Also make sure you have Mega Potions.
Your Aeons (2):
This is fairly easy if Auron can do at least 8000 damage, with
First Strike on your weapons, and if you have Holy with Yuna or
Lulu. Defeat all your Aeons on the order that you got them. You
should be able to get one hit kills if Auron is strong. As soon
as you get up to the Magus Sisters, kill Sandy first or she will
kill you in one hit; then kill Cindy followed by Mindy.
Yu Yevon (1): Use the Zombie Attack on Yu Yevon. After every attack,
he will cast Curaga on himself and take extra damage because of
his Zombie status.
Yu Yevon (2):
In the Zanarkand Dome, you can Steal from fiends the Candle Of
Life. Try to steal from every fiend you encounter in the Zanarkand
Dome and you should find it. After disposing of Lady Yunalesca,
Sin, Seymour and Jeckt, you will encounter Yu Yevon. When the
battle begins, bring in Rikku and use the Candle Of Life and a
number should appear on top of his head, counting down to his
death.
Yu Yevon (3):
Get Overdrives with Rikku and Lulu. Use Mix with two Wings Of
Discovery or, if not that, Wings Of Discovery and a Door To Tomorrow.
This will make a Trio Of 9999. Use Lulu's Overdrive and get 11
to 14 Drains by rotating the Right Analog-stick very fast.
He should be defeated in two moves.
Yunalesca (1): Yunalesca has three stages. Her first form is quite
simple. Just use physical attacks and magic. Do not use Overdrives
or Aeons. Her attacks are very weak and she is killed easily.
Her second form is a more difficult. She does an attack which
casts Zombie -- have plenty of Holy Waters available. In this
part, use your players' Overdrives, but no Aeons. Yunalesca's
third form is not very difficult. Just have your Aeons' Overdrives
ready and finish her off with a couple of physical attacks.
Yunalesca (2):
When Yunalesca is in her first form, just use attacks and magic.
With the second form, do the same thing only Heal when you get
hit with Hellbiter; or use Auto-Med if available. When she is
down to 5000 hit points, summon Valefor and use his Overdrive.
When the third form Megadeath attack appears, it will not hit
your party members but hit your Aeon instead. Then, just finish
her with Holy and other Aeon overdrives.
All Final fantasy info submitted by: Click
here to go to the submitters page
Click here to go to the Final Fantasy X game help main menu
Gameshark, Action Replay, Code Breaker codes? Check Here
Log a request for cheats and hints for this game. Click Here
Want to read game reviews/previews of this game? Check Here
Find the best
deal: rent, buy, check availability of this game
Was this page helpful to you? YES / NO