Sony Playstation2 Game Cheats
Final Fantasy X
Final Fantasy 10, FF10, FFX, FF 10, FF X
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CHEATS, HITS AND TIPS BY LOCATION
AEON TEMPLE
Secret: After you get all the Aeons from the temples, wait
until you are about to fight Sin while on top of the airship.
Then, go back to all the temples you got the Aeons from. Go through
the trials again. Enter the door that Yuna came through earlier
when you first got the Aeons. The fayth Will talk to you. When
the Fayth is done talking, you will get an item. Then, search
the room for a chest containing items. Note: Only two temples
do not have secrets. One is Baaj Temple (the one containing Anima)
and the temple where you got Bahamut.
BESAID ISLAND VILLAGE
Hidden Overdrive: Go to the left of the temple. Talk to the kid and he
will go to the shop. Follow him. When he enters the shop, talk
to him and he will give you Valefor's second Overdrive, Energy
Blast.
BICKANEL ISLAND
Cactaur games: Go to Bickanel Island. Go to the farthest screen right
before home. There is a stone similar to the ones in the Thunder
Plains. Talk to it and it will tell you to find a Cactaur and
then another. There are ten in all. When you play their games,
try to catch them then use magic on it when you fight it. Do not
hit it with physical attacks -- it will dodge them.
Alternate way to find
Al Bhed Primer I: Once you have full control of the airship, go to Bikanel
Island and look around until you find a small book. Pick it up
and it says "Al Bhed Primer I".
Hidden treasure: Go to the right and touch the glyph, then go downstairs
and get the Glyph Sphere. Put it in the door at the lower level.
After the door opens, go down the hall to the second slot and
touch the wall across form the small altar. Take the sphere out
and put it in the first slot down the hall. After the section
opens. take the Destruction Sphere out and put it in the large
room where you got the Besaid Sphere. A section will blow up.
Get the treasure, then proceed to the Chamber Of Fayth to get
the rest of the treasures.
Cactaur games: Go to the farthest screen right before home. There
is a stone similar to the ones in the Thunder Plains. Talk to
it and it will tell you to find a Cactaur and then another. There
are ten in all. When you play their games, try to catch them then
use magic on it when you fight it. Do not hit it with physical
attacks -- it will dodge them.
Home message: As you proceed through the Al Bhed home, a constant
message is blaring through the loudspeaker. The message sounds
like it is saying "I'm annoying, huh?".
CALM LANDS
Easy AP: In order to do the following trick, you must have the
airship, all of the Thunder Plain monsters, the Overdrive=AP ability
on your weapons, a lot of Phoenix Downs, the overdrive mode on
"Stoic" or "Comrade" (or you will not get
the experience), and Auto-Phoenix (recommended). Go to Calm Lands
and make sure you have your Overdrive=AP weapons on. Go over to
the arena, and play against Cactuar King (in Zone Conquer). When
the battle starts, immediately cast Hastega on your party. Cactuar
should make his first attack. If not, have the character use a
move that will hit Cactuar King, and that character is set for
the battle. If Cactuar King attacked, use a Pheonix Down on whoever
died, then attack. Watch your timing -- If he has a turn immediately
after yours, fix anything you have to, but do not attack. This
will make this match very difficult, because he will kill two
characters. Make sure your Limit setting is either on Stoic, or
Comrade, so his 100,000 damage translates into that much AP. Assuming
that you hit him with all the characters you want to gain levels,
continue to do a Phoenix Down, Guard, Phoenix Down, Guard, and
after you have had enough, you can run, you can kill him, or he
will run. You should have at least 100,000 AP after the battle.
After the battle, buy more Phoenix Downs, save, use levels, and
then do it again.
Easy monster captures: Find the Monster Arena owner. Buy a weapon from him.
Go and fight lots of Anacondours and steal 60 Petrify Grenades
from them. Customize the weapon with Stonestrike. Capture all
the monsters that you need in the Calm Lands. Talk to the Monster
Arena owner. He will give you a chest with Nirvana, Yuna's legendary
weapon. You cannot open it without the Celestial Mirror. Talk
to the man. He will give you 60 Farplane Winds. Customize your
weapon with these to get Deathstrike. Now almost any monster can
be captured in one move.
CHAMBER OF THE FAYTH
Items: After Master Mika "leaves", fly back to every
Cloister Of Trials in the game, and make your way to the Chamber
Of The Fayth. Once there, you will get new intermission sequences
and at least four very rare and useful items in the treasure chests.
DJOSE TEMPLE
Hidden treasure: Solve the bottom floor as normal, then before going
to the next floor, go left and touch the glyph there to take the
Destruction Sphere. Take it to the next floor and put it in the
small column directly in front of you. A section will blow up.
Take the treasure, solve the rest of the puzzle, then go upstairs
to get the rest of the three treasures.
Blitzball practice: When you are allowed to go back to the temples, go
to Djose temple. Go in the left or right doors on the side of
the Cloister Of Trials staircase. You can see a Minister trying
to master the Jecht Shot.
KILIKA
Hidden items:
Go to Besaid Village at any point in the game. Then,
go to the bushes between the shop and Luzzu and Gatta's place.
Walk in the bushes and you will be in a small clearing. There
will be three treasure chests there, and a man who can give you
some items. To get there, use the airship or just go in when you
first visit Besaid.
Hidden treasure: Solve the entire puzzle including the last door, but
do not go to the Chamber Of Fayth yet. Get the Destruction Sphere
and put it in the second (movable) altar. Step on the shiny spot
on the floor on the right side, then move the altar on top of
it. A section will blow up. Take the treasure, proceed to the
Chamber Of Fayth, and get the rest of the treasures.
LUCA
View CGMs: Go to Luca and go down. On the next screen go up and
talk to the man in red. Buy Movie Spheres, then talk to the receptionist
to view them.
Movie and Music Spheres: You can buy the Music and Movie Spheres at Luca. Go
to the theater and talk to the women inside the counter. The Movie
Sphere costs 2,000 gil and Music Sphere costs 1,000 gil.
Another Jecht Shot chance: If you missed the Jecht Shot the first time, after
you have defeated Yuunalesca and have the airship, go to Luca.
Take the regular ship that is in port. Once on it, go to the forward
deck and there will be a Blitz Ball there. Walk up to it and press X. Note: You can also get the Wizard Ball on the ship by
counting the sea gulls (11 of them) and talking to the man on
the upper deck that is sitting down.
MACALANIA WOODS
Celestial Mirror: After obtaining the Cloudy Mirror in the Calm Lands,
get on the Airship and go to the Macalania Woods. Go straight
until you see a mother and son. Speak to them to find out that
the father is late. Go to the fork (where the guards are patrolling).
Take the north fork and you will see the father. Speak with him,
and he will run over to the rendezvous point. Go back and speak
to the couple, now without a son, until they mention the son being
gone. Look around for a sparkling path and go up. Locate the north
end of it (where a women was blocking it) and go to the plant
at the end. Press X to examine it, and it will charge the
Cloudy Mirror into its final form, the Celestial Mirror. The mirror
is needed to get the Ultimate Weapons.
Double Overdrive for final
weapons: Go to the tree where you found the child of the missing
couple in the Macalania woods. After you have obtained a couple
Ultimate Weapons, go to that tree and press Action to upgrade
final weapons.
MACALANIA TEMPLE
Easy experience: Note: This trick requires a controller with an auto-fire
feature. When leaving the Macalania Temple, you are chased out
by a certain group. Set your cursor in the game configuration
to "Memory". Place Yuna in your party and set her up
on "Pray". Bring in at least one heavy hitter and set
him on "Attack". Choose the third member of the group
by simply selecting a person you would like to also level up.
After selecting your character's movements (avoid attacks with
MP Cost and do not use Item), set your controller to fire the X repeatedly. The angry group will continue attacking while
the party gains experience. Your characters may not be strong
enough on your first pass through the temple, but it can be reached
again once you gain the airship, or reached on foot once on the
Calm Lands.
Hidden treasure: Solve the entire puzzle (three slabs of ice) then recognize
the three floors. The first floor is the one with the three big
ice slabs and the shiny object; the second is the big floor with
the three poles; and last is the small floor. Step on the shiny
object on the second floor, which should bring an altar to your
right. Take the Macalania Sphere and place it in the slot that
makes a ramp. Then, go to the last floor and take the Glyph Sphere.
Bring it to the altar on the second floor and put it in. Go to
the first floor and step on the shiny object there, which will
make the altar appear to the left of the screen. Push it and watch.
Get the pink Destruction Sphere and go down to the last floor.
Insert the sphere in the slot you have not used and a treasure
box will appear. Get the treasure and go to the second floor.
At the three big altars, take out the Macalania Sphere from the
one to the left. Put it in the slot to the far right to make a
big ice thing appear. Push the moving altar to the right, then
take the Macalania Sphere from the slot to the far right and put
it in the moving altar. Push it so it goes to the last floor.
At the last floor, push the altar right again to activate an ice
slab. Then on the second floor, take the Macalania Sphere and
put it in the left large altar. Then, go to the Chamber Of Fayth
and take the treasures located there.
MONSTER ARENA
Keep items: When fighting in the Monster Arena, even if you die,
you still keep any items you may have stolen.
Easy Gil: Have an attack that does at least 50,000 damage. Quick
Hit is recommended. Release One-eye in special contest by capturing
at least four of each species of One-eyes in all Spira. You can
get between 300,000 and 1,000,000 gil by defeating One-eye. Also,
sell the items he drops (such as those with Triple AP Auto-ability),
to get more.
MT. GAGAZET
Get a lot of Kimahri's skills: When you are fighting Biran and Yenke on Mt.
Gagazet,
just keep using Lancet on them until there is no more to steal.
Kimahri will have a lot more skills than before.
OMEGA RUINS
Easy AP: Find Omega Weapon (this can also be done with Ultima
Weapon). Have Rikku Mug from him and you will get 10 Doorway Tomorrows.
Do not waste these -- they can give your weapon Overdrive >
AP, which gives you AP every time your Overdrive meter fills,
then set the Overdrive of the owner of the weapon to ally, which
will charge the Overdrive meter. Next, go to the Cavern Of The
Stolen Fayth and fight a Pot. The Pot will not do anything until
you attack it. Put the owner of the weapon with the Overdrive
> AP ability in your party. Keep Triangle held for at
least half an hour (use a rubber band), then flee. The person
will get one Sphere level up. This works best with Lulu and her
weapon Space Master, which has the ability Triple Overdrive.
Easy gil: Get Rikku's Legendary Weapon and use the specified
crest and sigil to power it up fully. It will then receive the
Gillionare ability. Go to the Omega Ruins and find and a Zaurus
and treasure chest to fight. Steal from the treasure chest with Rikku. Do not Mug it, as this will kill it. Assuming that the
treasure chest has nothing in it, it will turn out as a Mimic.
Defeat the Mimics to get 100,000+ gil each time.
Make the Spirit your ally: Have Tidus provoke the Spirit and it will perform White
Wind on your party when it is attacked, or if a character steals
from it.
Treasure boxes: In the first map of the Omega Ruins, there are twelve
treasure boxes in four rooms, each divided in the number of two,
three, three, and four. Opening the boxes will give you different
items depending on how many treasure boxes you have opened within
the twelve boxes. For example, if you have opened five boxes,
you will get two Friend Spheres. However, opening the box sometimes
summons the monster, which results the number of boxes opened
being reset to zero. Saving the game or going to the next map
will also reset the number of boxes opened to zero. To get the
item within the twelfth box, you must open all the boxes without
encountering the monsters within the boxes, saving, or going to
the next room. The following are the box numbers and the corresponding item:
1: Level 4 Key Sphere,
2: Protect Wrist,
3: Dual Counter,
4: Two Level 3 Key Spheres,
5: Protect Gauntlet,
6: Two Friend Spheres,
7: Level 4 Key Sphere,
8: Mystic Ring,
9: Cactaur Mage,
10: War Mania,
11: Two Teleport Spheres,
12: 99 Warp Spheres.
REMIEM TEMPLE
Cloudy Mirror: Fly in the airship (obtained immediately after you
finish the Zanarkand Ruins) to the Calm lands. Go to the Chocobo
rider standing still directly out of the Al Bhed location where
the Airship dropped you off. Take the Chocobo to the southern
entrance and go east to where you see a Chocobo feather. Press X over it and the Chocobo will jump down. Go into the entrance
that you see. You will see a huge temple and bridge leading to
it. Go across the bridge and move to the left side, not through
the door. Examine the sphere you see and then go to the opposite
side. Press X near the Chocobo and race it. Win this race
and get the Cloudy Mirror (which is the Celestial Mirror's first
form).
Entering Ask the Chocobo girl to ride a Chocobo. Ride it all
the way down were you usually start out races with her. Go all
the way to the end to find what resembles a yellow Chocobo feather.
Press X on the feather and the Chocobo will back up, jump
off the ledge, and land on a new section of land. Go to the exit
of that section of land. The next screen will show the Remeim
Temple.
SPIRA
Chocobo Feathers: Around Spira, in the locations when you can ride a
Chocobo, there are Chocobo Feathers on the ground. These feathers
are easily spotted due to their semi-open location and out-of-place color.
THUNDER PLAINS
Items: If you can dodge the lightning a certain number of
times in a row, you will be rewarded with items. Additionally,
if you get struck by lightning 30 times, you get an Ether. If
you get hit 80 times, you get an Elixir.
Times Dodged .... Item
5 .... Two X-Potions
10 .... Two Mega-Potions
20 .... Two MP Spheres
50 .... Three Strength Spheres
100 .... Three HP Spheres
150 .... Four Megalixirs
200 .... Venus Sigil
To dodge 200 lightning bolts easily, use the airship to get to
the Thunder Plains, and go to the northern part. Dodge enough
lightning bolts consecutively to make the chest appear but do
not open it yet. The amount of times needed to dodge for the chest
to appear will be different for almost everyone attempting this
trick. Stay close to the exit so that you can leave quickly before
lightning strikes again. After dodging, go back past the treasure
chest and enter the southern part, then immediately leave and
go back up past the chest to the northern part and get hit twice
by lightning. Go back to the chest and open it. It should say
that you dodged 200 consecutive lightning bolts or more. Make
sure to stay close to the exit when dodging or getting hit by
lightning so that you can leave immediately before lightning strikes
again.
Invincibility: When you are in the Thunder Plains, have the two best
hitters and Yuna in your party. Have Yuna summon Ixion if the
enemy is electric, such as Larva. Every time the enemy hits you
with a Thunder, Thundara, and Thundaga, Ixion will absorb the
attack. If the enemy hits you with a physical attack and you run
low on HP, cast Thunder or Thundaga on Ixion and he will be healed.
Note: If the enemy is not electric, attack with the two hitters
or summon another Aeon. This will work with other Aeons such as
Ifrit and a Bomb.
Kimahri's legendary weapon: Activate three of the Qactuar stones. Stand at any
stone that seems to be glowing and press Square to see
the spirit of a Qactuar released. After activating three stones,
find the Qactuar ghost flying in the south part of the thunder
plains. He is slightly transparent, so look very carefully. Follow
it to a small ruined lightning tower on the right side of the
screen and press Square. A treasure chest should appear,
containing his legendary weapon.
More lightning hits: When completing the Thunder Plains side quest, run
in the misty or foggy parts of the plains. The lightning tends
to be more frequent there.
More lightning hits (2):
When at the Thunder Plains, go to the northern section and walk
around the tip of the divider (the rock formation dividing the
two entrance points). This is best done with the No Encounter
ability. However, if you do not have this ability yet, you can
get hit by lightning two to five times between encounters. This
is faster than roaming the plains trying to get hit by a lightning
bolt.
ZANARKAND DOME
Hidden treasure: When you go to Zanarkand Dome for the second time,
there will be a hidden treasure. Activate all of the four-space
cubes and the screen will open. Take the Destruction Sphere and
put it in the right slot, which will open the other screen. Take
the treasure then get Anima.
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