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Nintendo64
Major League Baseball: Featuring Ken Griffey Jr

CALLED HOME RUN
When Ken Griffey Jr. comes up to bat, press Left, Left, Right, Right, Right, Left, Left. If the code is entered correctly, Griffey will point his bat. If you hit the very next pitch, it will be a home run.

BATTER/PITCHER DANCE
When you are pitching or batting, press: Up, Up, Down, Left, Left, Right, Right, Left, Left, Down, Up, Up before a pitch is throw. Your player will then do a little dance.

BATTER BLOWUP
When batting, press Right, Left, Down, Right, Left, Up, Right, Left, and Down to make your batter blow up. Don't worry, he'll reappear after the next pitch.

ANGELS IN THE OUTFIELD
After fielding a ball on a play, run to any base except first. Throw the ball around the bases in this order: 1,2,3,H,3,2,H,1,2,3 and H. This should allow your fielder to fly.
On the next play, instead of picking up the ball, press A to do a running dive. Your fielder will leap into the air. Press A or B to "swim" through the air. If you let off the controls for a second, the fielder will land.

WORLD SERIES WIN
To see the World Series celebration and the game credits, begin a game and press Left C, Right C, Left C, Left C, Right C, Down C, Top C, and Z on the Stadium Select screen.

MOVE BALL LOGO
On the Title Screen, hold Z to make the baseball in the game logo stop spinning. While still holding Z, use the Control Stick to make the ball spin at your command.

UNTOUCHABLE PITCH
When pitching against the computer, first move the pitching cursor outside of the round batting circle. Hold Z and press left, up or right C to look at a base. Release the Z button, then release the C button. The view will return to home plate, but the pitching and batting cursors will be gone. Throw any pitch. The batter will either not swing or he'll swing and miss.

Note: This trick will only work with the Arcade batting style.

SPECIAL TEAMS
On the Main Menu, highlight Exhibition and press all the C Buttons at the same time until you hear a tone. This will unlock the Nintendo and Angel Studios teams in the Exhibition and World Series modes.

FIREWORKS
Before you begin a game, press Z on the Stadium Select screen to do "fly-through" of the ball park. Look towards home plate and press Z and R at the same time to see some fireworks.

SNEAK A PEEK
Before you begin a two-player game, plug two Controllers into your N64 instead of one. When your computerized opponent is pitching, press the R button on Controller 2 to see the pitcher's status and a list of his available pitches.

REVIVE A TIRED PITCHER
To revive a tired pitcher between games, place him on the free agent list, then swap him back immediately. The game saves automatically after every transaction, and there's always a chance another team may scoop up your player before you get him back, so save your game to a Controller Pak before you try this trick.

SCOUTING REPORT
To see who your opponent has on the bench and in the bullpen, go to the Lineup and Bulpen screens before a game and press bottom C for an instant scouting report.

 

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