Game Boy Advance GBA Game Cheats
The Legend of Zelda: A Link to the Past
with The Four Swords
The Legend of Zelda: The Four Swords
Also known as: Zelda no Densetsu GBA
General Cheats, Hints and Tips
THE THREE PENDANTS
Pendant 1: Starting at your house, go right and up. Look on the map and go to the building on the right. Enter it to get the bow and arrows.
Pendant 2: Go to the desert. You need the Book of Mudora. When you are in that temple you can get the gloves.
Pendant 3: Go to Death Mountain. You need the Magic Mirror. When you are in that temple you can get the Moon Pearl.
One: In the village where you see the man with four bottles, talk to him, and he will give you bottles.
Two: Go to the long house where the man talks about his daughter. Exit the house, go to the other side, and enter. It appear that you can do so, but you can.
Three: After you have obtained the flippers, cross the bridge and go down. Keep going until you see somewhere that you can enter. Then, swim under the bridge and talk to the man.
Four: To get the fourth bottle, Go to where smithy would be in the Dark World. Sooner or later, a blue chest will appear. Bring the chest to the ex-thief by the desert in the Light World. He will ask if you will keep it a secret. Answer "Yes" and he will open the chest.
Five: To acquire the bottle in the Dark World, use your Magic Hammer to pound the pegs that block you from your house east of the Village Of Outcast, then touch the locked chest inside. It will follow you. Go outside and use your Magic Mirror to the Light World. Lead the chest to the anonymous man (with the sign). You will find out that he is a lock-picking thief.
Six: To get the final bottle, go to the blacksmith in the Dark World. There will be a chest here that you cannot open. Link will take it with him. Take it to the man near the desert, sitting next to the sign in the Light World. He will open it and give you the bottle inside.
Silver Sword: This is the sword obtained from your uncle at the beginning, when you go in the castle.
Master Sword: This is the sword you get when you collect the three pendants. Once you have them, go to the top of the Lost Woods. Press A + L after getting the Master Sword, then go back to the castle and show it to Zelda.
Tempered Sword: You get this sword after obtaining the golden glove in level 4. Then, save the Smith brother by the Library in the Dark World. Warp into the Light World, go to the Smith house, and they will temper your sword.
Golden Sword: This is the ultimate sword. You have to complete every level, except for level 7, in the Dark World. Then, go to your house in the Dark World and they should sell you a big bomb for 100 rupees. Take the bomb to the golden pyramid and blow up the large brown square with the big crack.
VARIOUS HINTS AND PLAYING TIPS
After successfully completing the game, watch the ending sequence. Then, go back into the game and it will notify you that you can now play the Palace Of Four Swords It is located in the hole east of The Pyramid Of Power. Once inside, there are four Bosses and a new Boss after beating them. It will unlock a quest log and the alternate ending sequence.
Riddle quest: Obtain ten medals in the Four Swords multi-player mode. You can start a riddle quest with the Lumberjack in Link To The Past. Complete the Riddle quest to obtain the Hurricane Blade special move.
Free Green Potions: This trick requires the Zora's Flippers, the Power Gloves and the Pegasus Boots. From Hyrule Castle, go east and head north through the rocky area with the bomb throwing person. Head north and pick up the small white rock. Continue north. Work your way past the Witche's Hut and go all the way east on that screen. Pick up the big white rock and exit to the east. When you get to the dashable rocks, destroy one and hook around to the ledge. Make your way north. Jump off the ledge down to where the crabs are located and go north slightly more. Swim into the waterfall. This is the Waterfall Of Wishing. You can upgrade your shield to the Lv 2 Shield and your Boomerang if desired. If you throw an empty Bottle in, the Faerie will fill it with Magic Potion. Repeat this as often as desired.
Silver Keys: Complete each level with a team score of at least 1000 rupees, then defeat Vaati.
Gold Keys: Complete each level with a team score of at least 3000 rupees, then defeat Vaati.
Hero Keys: Complete each level with a team score of at least 5000 rupees, then defeat Vaati.
Extra bombs or arrows: Go to the Pond Of Happiness in the lower right corner of the map and throw in rupees until a fairy appears. She will ask if you want to carry more bombs or arrows. Select which ever you prefer, as you can repeat this until up to 50 bombs and 70 arrows are accumulated. Note :A large number rupees are required.
Apples: To get the apples, you have to go to the Sanctuary. You will see two trees if you go down slightly. Bash the right one and you will see apples falling out from it. Note: One apple does as much as one heart. After you have defeated Aghanim, this will be an entire beehive, and about ten bees will chase you.
Ice Rod: Go to where the witch's hut is located and pull up the rock. Go south, then go east There will be two caves, one open and one that needs to be bombed. Bomb it to get the Ice Rod.
Jar: A hidden jar is underneath the bridge at the Hyrule Lake. One is bought by a man in the city, sitting on a rug. There are two other hidden jars in the game.
Super bomb: Complete the Ice Palace followed by the Misery Mire Maze. Go to your house in the Dark World and buy the orange and white bomb.
Rupees or bees: If you receive the Pegasus Boots, run into some trees that are not connected with other trees. You will either get some rupees or some bees that chase you.
Selling bee for rupees: You can sell the Good Bee from the cave next to the Ice Rod cave (go inside, dash into the Fairy Statue and catch the bee that appears). Get the bee, go to the man who sells you the bottle in the village next to the castle, and release the bee. When it touches him, he will give you about 100 rupees. This trick cannot be repeated.
Buy golden bees: Get the golden bee in the cave next to the cave where you obtained the Ice Rod by dashing to Fairy statue. Before you sell to the man who sold a bottle for 100 rupees, go to the shopkeeper in the Dark World village who sells bees and fairies. He will say something about your golden bee. Leave the building and re-enter. You can now buy golden bees for 88 rupees.
Transformations: Go to the village. Enter the house to the left, with the patrolling lady. One of the pots contains a chicken. Throw magic dust on it to it turn into a lady.
The green characters in Light World near the witches hut will turn into hotdogs, and the soldiers will turn into sand bags.
If you throw magic potion on a bee it will turn into a fairy.
If you throw magic powder on an orange fireball that takes away hearts and magic, it will turn into a fairy.
Stab attack: When you have Roc's Cape, press A to jump. When you are at your highest position, press Down + B. If done correctly, you should put the sword between your legs and jolt down. This is a powerful stab attack that will really hurt your foe.
New technique: When you play with a friend(s), someone gets a medal. Once one person gets ten medals, he or she will be able to do the Riddle Quest (in the original game). Go to the Lumberjack resting in his house. Once you have ten medals, he will give you a basket and tell you some riddles. Think carefully and they will make sense. Some answers (you have to grab them) are a crab by the lake, a chicken, and a red rupee. After you solve them, you get a new technique.
Random items: Go one screen down from Link's house. Near the Fairy Cave, you should find a strip of grass with a soldier in it and a bush to the left. Run through the strip of grass with the Pegasus Boots. You should find a beetle (not very obvious) turned on its back. It should say "Fine take it, thief" and you should get a random item (not dungeon). Note: You may need to do this a few times. You can repeat this as many times as desired.
Silver Arrows: Throw your bow in the pool where the Golden Sword was obtained to get Silver Arrows.
Magic Boomerang: Obtain the Super Bomb after completing four dungeons. Then, go to the Bomb Shop where Link's House is in the Dark World. Purchase the Bomb. Take the Bomb to the crack in the Pyramid and blow up the wall. Enter the hole and throw your sword first (only if the sword is level 3), followed by your arrows, and finally the boomerang. You will receive the Gold Sword, Silver Arrows, and the Magic Boomerang. Note: The boomerang should turn a reddish-orange color.
Get Magic Boomerang earlier: Buy your Water Boots from the shopkeeper at the top of the map for 500 rupees. Then, swim down to see another waterfall. Go inside, put in your shield and boomerang, and they should upgrade.
Run away from your Boomerang: Note: This trick only works with the Blue Boomerang. To get your Boomerang to chase you, first hit the Boomerang off a surface. Then, run away in a direction away from where you threw it. For example, if you threw it to the left, run down or up. If done correctly , your boomerang should chase you and not catch up until you stop or move a different way.
Get Red Shield without entering Dark World: You can get the red shield without entering the Dark World or paying 500 Rupees. After you get Zora's Flippers, go to the Mysterious Pond behind the waterfall. When you are asked to throw something in, answer "Yes". Throw in the small shield. When the fairy asks you if it is yours, answer "Yes" and she will give you the Red Shield.
Get the lamp in Hyrule Castle: When you start, do not open the chest in Link's house. Instead, just leave. When link gets the sword and shield, go to the next staircase then go right. Open the chest in Hyrule Castle to get the lamp instead of five rupees.
Use Fire Rod without magic: When you have the fire rod, you can use it even if you have no magic. Just keep tapping the button if you have a little bit, and you will regenerate magic.
Get Cane Of Byrna early: Make sure you have at least two Fairies, full health, and full magic. When you warp to the Dark World from Spectacle Rock, jump off of the small opening and go into the cave. Smash the pink things that appear from the ground. Quickly run across the spikes until you die. When you die, you will see a Fairy rise and revive you. Continue on, and when you are flashing it will not take down your health when walking across the spikes. You should reach a big rock. Lift it up and toss it aside. Finally, go up to the platform and get the Cane Of Byrna. There are Skull Pots with Hearts under them. Get them and use the cane to get out. A ring of light will protect you from getting hurt from the spikes.
Magic container: Freeze an enemy with the Ice Rod then hit it with the Magic Hammer. You will most likely get a magic container.
Free life and magic medicine: Use the net to catch a small fairy and keep it in a bottle. Go to the Waterfall Of Wishing and throw in an empty bottle. This trick can be repeated.
Chicken attack: Corner a chicken in town and keep slashing it with the sword. After awhile a group of chickens will attack you. Note: If this is done twice, you will die and have to start from a saved game.
Chicken attack (2): Find any chicken (even dead ones in the Dark World) outside of a house. Corner it, then use any available item to attack it. Keep hitting it until you are suddenly attacked by flying deadly chickens. The amount of time you need to wait depends on the item you use. The more powerful, the less the wait. To flee from the attack, leave the area into a new screen, or pick up the chicken.
Avoid tile damage: In the rooms with the tiles that fly at you, stand in the doorway you came in from, facing towards the room. You will not lose any hearts because the tiles will just break on your shield.
Extra lives in dungeons: Use the magic powder on the white-and-red flying skulls to transform them into fairies.
Extra energy: If you hit an enemy with the Ice Rod and kill him with any weapon you will get energy.
Advance to the Fourth Dark World level: This trick can be done as early as after completing the First Dark World dungeon. Note: The enemies in this level are very difficult if encountered earlier in the game without the preparations the other dungeons will provide. After you have gained the Magic Hammer, enter the Lost Woods by the farthest left entrance in Kakariko village. Once inside, turn right, then exit. Bash the two different spikes. Under the stone is a portal. The only point of entering early is getting the Big Key and Golden Gloves very early, saving the Smith, and getting the Level 3 sword before even entering the second dungeon. This makes the rest of the game up to the fifth or sixth dungeon much easier.
Get into The Dark World before getting the Master Sword: This trick will only work if you have the Moon Pearl, but you do not need the third Pendant. At the top of the mountain in the Light World is a warp to the Dark World. Use this, then travel down to where the bridge would be. Squeeze very close to it, then use the Mirror to travel to the Light World. Do the lightest button-tap possible, then wait for the portal to bring you back. Do not move. Use the mirror again, and when you are in the Light World, walk into the fence. Facing the fence, charge your sword and slowly move back into the portal. You should now be on the edge of the cliff. Move right to jump off, then walk to where you see a lava break and a rock next to each other (at the bottom of the screen.) Move in between them and move down. The screen should move to you on a hill in the Dark World.
Quick way to Gannon's Tower in the Dark World: Go to the first temple in the Dark World. Get three fairies from the temple. Use the mirror and leave Use it again and save the game. Quit, then start game again. Go to mountain and warp to the Dark World. Jump off the cliff and go in the cave Use the hammer to kill the creatures and run through the spikes to reach Gannon's Tower.
Defeating the big moth Boss: When facing the moth boss in the Dark World dungeon 3, unleash some bees on him. He will fall in a few seconds.
Defeating the first Dark World Boss: Smash his mask with the magical hammer. When he swings his tail, get right in front of his face so that his tail will not hit you. Keep doing this until the mask breaks. You will then see a green diamond on his forehead. You can hit it with your sword or shoot it with your bow (recommended). After he is defeated, claim your Heart and Crystal, then listen to the maiden speak.
Defeating Yaati: Attack him while he is imitating the Sea Of Trees Boss.
Disappearing sweeping woman: When you have the Magic Powder you can make the old woman that is sweeping the village disappear.
Talking trees: In the Dark World, put a Bomb in front of a tree. After it explodes, the tree will spit out a Bomb. After it explodes, you can talk to trees. You can do this to all trees that connect to other trees. They will give you hints.
Ring of rocks: There is a river past the Potion Shop with the Zoras. In the Dark World, there is a very useful item that you need to complete the game. Near the beginning of the river in the Dark World is a sign that says "Curse All Who Throw Things Into The Ring Of Rocks". Throw a rock. A monster will appear and ask to be left alone. He will give you something. Agree and claim your new item.
Curse: In the Light World. go to the smithy's house. Use the hammer to knock down the post. Then, jump into the hole. Go into the top cave and you will see a red jar. Put some Magic Powder on it. A bat will appear and says that it will curse you. After you do this, any item that uses magic will only take half of what it used to. However, when you do this every time you get hit and it will hurt double.
Upgrade fountains: There are two upgrade fountains. Throw your bow, sword, or other item in and sometimes it will get upgraded. To find the first fountain, remember where the ring of rocks is located in the Dark World. North of there in the Light World is a cave behind a waterfall. Swim there and only throw in your shield or your boomerang. To find the second fountain, on the Pyramid Of Power is a crack in the wall that only a super bomb can break. Use a super bomb to blow a hole in the wall and toss in the tampered sword (Lv. 3 sword only) or your bow. If you toss in items, say that it is yours. Toss in an empty bottle and get a green potion back.
More money: Go to the village and enter the house with the patrolling young lady. Go up to the painting on the back wall and pull on it. Hold on until coins appear.
More money (2): Go in the Desert of Mystery, very close to where you obtained the second pendant. There are two big rocks after you obtained the Power Gloves. They are in the same temple as the second Pendent. Pick up the rock that is behind the first rock. There should be steps there. Go down to find a man surrounded by pots. You will find five rupees under every pot. Exit, then re-enter until you obtain as many rupees as needed.
More money (3):Go to Turtle Rock in the Dark World. Pull on the right paw and wait for coins.
More money for fish: Once you drain the lake to get the heart piece you can pick up the fish in the swamp. You can either bring him up to the other pond and throw him in, or bring him all the way to the village and sell him to the man who sold you the bottle. Bringing him to the other pond will only result in 20 rupees, but selling him to the man will give you 100.
Hidden bee: There is a secret bee that will never fly away from you. Go to the cave where the Ice Rod is obtained. In the cave next to that one is a statue of a fairy. Run into it and the bee will appear.
Catching the running man in the village: The man in the village that runs away from you can be caught. Just use the Running Boots to catch up with him.
Dodge the Weathercock: When you awaken the Weathercock, you can have him take you places by standing still until he flies to pick you up. If you move around, there is a chance he will miss you.
Potion from Fairy: Go to the waterfall where the magic boomerang is obtained. Throw in an empty bottle. Tell the Fairy that you dropped in the bottle. She will reward your honesty with a free magic potion.
Fairy from pot: Sprinkle Magic Powder on some skull-shaped pots in some of the Dark World dungeons to get a Fairy.
Bug catching net: The bug catching net can be used as an alternative to reflect magic back at Agahnim.
Slicing signs: Walk up to any sign and swing your sword at it. It should get cut in half and disappear.
Steal the man's sign: When you find the man standing next to the sign that tells you not to take it, take it. Then, go into the desert or back where you entered from. The man will disappear, but you will still have his sign. You can toss it or try to return it. If you try to return it, you will notice that he already has a replacement sign in the ground.
Getting the cape without the Titans Mitt: You must at least have the Mirror, the Hookshot, the Boots and the Moon Pearl. Go to the Dark World graveyard and move to the location where the grave that held the cape was in the Light World. Since there are bushes you do not need your glove. Go to the corner of that little spot and use the Mirror. It will transport you to that same area in the Light World. Now you can simply ram the grave get the cape. Then go back to the warp point to get back out.
Getting the cape without the Titans Mitt (2): Go to Hyrule Graveyard in the Dark World. Go to the pile of rocks at the top that is blocked. Slash one of the two small bushes then use the Magic Mirror to go to the Light World. In the Light World, it will become a tombstone. Be careful of the little flying enemies. Dash at the tombstone and it will move, revealing a staircase. Go down the stairs to find a chest. Open it to get the magic cape. Note: It has limited power, so do not use it all of the time.
Deflect laser beams without Mirror Shield: Use the hookshot, and if timed correctly, it will deflect the beam from the menacing one-eyed statues in dungeons. Keep the angle of your deflection at a degree to the beam's attack, or else it will not deflect.
Multi-player mode: Shoot beams: Complete all three dungeons in the Light World, and collect the three Pendants. Then, go to the woods and retrieve the Master Sword. Save the game and select "Quit". Reload the game and a message will appear, stating that you can now shoot beams from your sword. This is a very helpful alternative to the bow. Note: It cannot perform the same tasks of the bow, such as shooting the statue's eye.
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