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Tom Clancy's Splinter Cell
Tom Clancy's Splinter Cell

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HINTS AND PLAYING TIPS
Avoiding detection:
Always try to stay in shadows or bushes; crouch when walking around; try to take someone hostage before shooting them; always try to use your night vision/thermo goggles just to check to see if there is anything to get around you; and drag bodies into dark corners.
Save ammunition:
If you find a room being patrolled by a guard or worker, wait until he leaves, then turn off the light switch. When he returns, he will immediately move to the light switch to turn it on. At this point, his back should be turned to you. Quietly sneak up and either grab or punch him without firing your weapon.
Retrieving Sticky Camera: To retrieve a Sticky Camera that is too high to reach, shoot it with the sniper rifle or the handgun. It will fall to the ground.
Knockouts with Sticky Cameras: Use the following trick to have essentially unlimited ammunition for knocking out enemies. This does not work until after you have found the SC-20K and have Sticky Cameras. If you are close to an enemy and want to knock him out, shoot him in the head with a Sticky Camera. It will knock out your enemy, and you can then pick the camera up off of the ground.
For a convenient attack on a guard or character without being noticed, fire a Sticky Camera (not a Diversion Camera) at your targets' head. Due to gravity, aim slightly higher, near the top of the head or above it. This saves bullets, eliminates the risk of being seen, and you can pick up the cameras and use them again.
Use Diversion Cameras to take out large groups: In the levels in the game after you gain the SC-20K, you can easily take out large groups of enemies using the Diversion Cameras. First, find a good hiding place. Fire a Diversion Camera at the first guard. Make sure you hit him in the head. Then, all the other guards will approach to investigate. You can now easily gas them.
Flares: If you are pinned down by a turret, throw a flare across it. The turret will be distracted for a moment, which may be long enough for you to sneak behind it and disable it.
Hiding: You cannot be seen when hiding in dark places. Shoot the lights to make it dark, but make sure that there are no guards around. Do not stay in the light too long.
Faster manual lockpick: When using the manual lockpick, instead of rotating it slowly as the game suggests, press the Analog-stick in one of the four diagonal corners, as the "rumble" will always be in one of those directions. This is much quicker.
Thermal goggle keypad readings: To read the heat signature on a keypad, you can either walk up to the keypad and look at it with the heat goggles on, use sniper mode at a distance with the heat goggles on, or activate the keypad and turn on your heat goggles there. The order of the buttons will be as follows, based on color: Deep Blue, Blue, Light Blue, Green, Light Green, Yellow, Orange, Red. For example, if you had a Deep Blue button at 1, a Light Green button at 3, a Light Blue button at 4, and a Orange-Ish Red button at 6, the code would be 1-4-3-6.
This trick where you use your thermal goggles to read the code punched in by a guard is extremely useful, but only available in the second Chinese Embassy mission as the current temperature in the Embassy is low enough for you to notice a difference on the buttons that were pressed by the guard. The buttons go from a deep red color to a deep blue color. Look for the button that is slightly different from most of the other buttons. Then, look for a lighter blue button and so on. following green, yellow, orange and finally red.
Blocking doors: If you have someone chasing you, run out a door, and when it closes, stand in front of the door for awhile. The guard will sometimes try to open it before he gives up. Note: The door must open towards you, and not towards the enemy. The game can crash sometimes when you do this. If the guard starts shooting at the door, you must open it quickly. Otherwise, the game will glitch and you will be invisible to the enemy and no event triggers will start.
Dropping down from high locations silently: If jumping at a place that is a long way down, you will probably die or get hurt. If there is a guard nearby, try to jump down on him so that he takes the damage. Note: You can go into the silent drop while hitting him, so nobody will hear him scream. If there are no guards nearby, go into the silent drop, and when you touch the ground, quickly hold Jump. If done correctly, you will only get about 25% of the damage that you would normally receive by such a drop. You can land quieter by crouching immediately before you hit the ground.
Shooting lights accurately: When you want to shoot out a light and need make it accurate, turn on your heat vision. You should be able to knock out the light faster and easier.
Disabling Wall Mines: Slowly go up to a Wall Mine. It will flash red and green at an even pace. To disable this, you have to press Action when it flashes green. If it becomes red the instant before you press Action, it will explode. The way to always do this safely is to hold Action button when the "Disable Wall Mine" selection appears. Then, if it is green, release the button. If it is red on the screen, move the selection up to "Back To Game" and try again.
Sniping with the SC-20K: When using the sniper mode of the SC-20K, you can hold L to make Sam hold his breath and aim more accurately. You can use this to clear out rooms or open areas from afar without letting anyone spot you. The safest way is to wait for a guard to stop in his tracks. Then, hold L, set the target on his head and take the shot. This is extremely helpful in the first few levels from when you pickup the SC-20K. However, when you get to the Abbatoir mission, you must be extremely careful as the guards can see you from a lot further, can see you in the shadows, and also have more powerful weapons. You must exercise extreme caution. From Abbatoir onwards, if there are multiple guards in the one room, your best choice of action is to use a smoke grenade, if they are bunched up. If not. then do not go in commando-style because the guards from here on out are much more powerful than in previous levels.
Better sniper mode accuracy: For better accuracy on sniper mode, hold L. Note: This may take a few seconds to start.
Escaping a room full of soldiers: Take a sticky camera or smoke grenades and throw it near where the most guards are located. For the sticky camera, a control bar that tells you how to make a noise or use smoke will appear at the bottom of the screen. Throw the smoke grenade and the smoke should knock out some guards. When the smoke appears from the grenade(s), it is your chance to run for it .
Knock out an enemy: To knock out an enemy without killing him, equip the sticky camera and shoot it at his head. Aim slightly above the head to compensate for gravity. After he is down, pick up the sticky camera and use it again. You can throw bottles to knock out guards. You must aim and hit them in the head.
Taking out two guards: Shoot a sticky camera near the guard closest to you. When he approaches, use the gas to knock him out. The other guard will approach to investigate. You must either shoot him with a non lethal round if you cannot have casualties, or take him out with a head shot if killing is sanctioned. This has to be done correctly or he will revive the guard that you knocked out.
Eliminating guard threat without ammunition: If you do not have ammunition and you find two guards, sneak up to one and take him hostage. Make sure that your hostage is facing the other guard or he will shoot you. If you do not have ammunition, hide in the shadows and wait for a guard to come up to you (or slowly creep up to him) then press R to punch him. Use two punches to knock out someone. If you need to knock out many guards without killing them, look around for a water puddle. Try to lure them into it, then shoot a Sticky Shocker into the water. This will knock many of them out. This works with any body of water, including the sewers in the Chinese Embassy level.
Luring your enemy: To do this, find a can or glass bottle to pick up. Once obtained, move to a location, preferably dark. While hidden, throw the can or bottle to an open area with an enemy nearby. When thrown, the enemy will wonder what happened and walk towards that location. After you have drawn him out, you can take him out for an easy kill.
Hiding bodies: After you have disposed of enemies in an area, make sure that you still hide them, even though no one is nearby. Before going to another checkpoint, the alarm may ring, and it will say that a body was found. Try to hide all bodies in hidden areas for best results.
Quickly drop body: When moving a body. equip your weapon. This will automatically drop the body.
Hide face: Have the diversionary camera equipped with the SC-10. Press L button before you zoom in and fire it at a wall. If Sam is close to the wall, he will put his hand in front of the camera to hide his face. You can try this with any sticky camera, but you need to be close to the wall you shoot it on for him to cover it.

KEYPAD CODES

Mission 1 - Police Station: Keypad 1: 091772, Keypad 2: 5929
Mission 4 - CIA HQ: Keypad 1: 7687, Keypad 2: 110598, Keypad 3: 2019, Keypad 4: 110700, Keypad 5: 0614 (if Dougherty gets through the door before you can).
Mission 5 - Kalinatek:  Keypad 1: 97531, Keypad 2: 33575, Keypad 3: 1250.
Mission 8 - Chinese Embassy, Part II: Keypad 1: 1436, Keypad 2: 9753, Keypad 3: 1456, Keypad 4: 1834, Keypad 5: 7921.
Mission 9 - Presidential Palace: Keypad 1: 2126, Keypad 2: 70021, Keypad 3: 66768.

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