Nintendo GameCube GC Game Cheats
Scooby Doo: Night of 100 Frights
Scooby-Doo Night of 100 Frights
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CHEATS, HINTS AND
PLAYING TIPS
BUTTON COMBINATION
CHEATS
These cheats are quite tricky to enter.. It
may take you a few tries to perfect them.
I have tested them on the PAL Euro version of the game and they all work.
UNLOCK ALL WARP GATES
Pause game play then hold L + R and quickly press:
B, B, X, B, B, X, B, X, X, X.
You will hear Scooby to confirm.
GET ALL POWER-UPS
Pause game play then hold L + R and quickly press:
X, B, X, B, X, B, B, B, X, X, B, X, X, X.
You will hear Scooby to confirm.
UNLOCK ALL FMV
SEQUENCES
Pause game play then hold L + R and quickly press:
B, B, B, X, X, X, B, X, B.
You will hear Scooby to confirm.
SEE THE GAME CREDITS
Pause game play then hold L + R and quickly press:
B, X, X, B, X, B.
You will hear Scooby to confirm.
HINTS/PLAYING TIPS
FINDING THE PLUNGER
Go to the lighthouse and set the light to the top of the lighthouse.
Run to the top and smash the light to get the Smash power-up.
Head down to the bottom of the lighthouse, and just in front of the button
that you head-butted to send the light to the top there's a section of
boards on the floor.
Use the Smash to drop through the floor.
Follow the path around until you get to the warp gate.
Unlock all doors then go through the door on the same level as the warp
gate, just beyond it, to the Creepy Crawlies in the Hallways section.
Save Shaggy and head through the door directly across the hall from his cell
and you'll enter an area with falling rocks.
Head up the path to the ghost-filled room and at the far end you'll find the
Plunger power-up.
UMBRELLA
Once you have the Plunger (see above) go to the Sea Cliffs area past the
Hedge Maze and use the Plunger to climb the hill in the last room with the
gargoyles.
This will lead to the Graveyard section.
At the final stage of the Graveyard level you will be awarded the Umbrella
for defeating the boss.
BEATING MASTERMIND
When the two ghost appear head-butt them to stun them, then you can super
smash them to kill them.
Once they are dead the electricity will disappear and you can push the two
red buttons under mastermind.
Be quick, the electricity does not stay off long.. Then four ghosts will
appear, its easiest to do a super smash off one of the skeleton's head, jump
off his head and super smash the other, then you can kill the ghosts without
worrying about the skeleton's guns.
The electricity will go off again and you push the buttons again.
Then six ghosts will appear, kill them all, push the buttons and the gang
will make holograms of themselves and scare mastermind on to the floor.
You have to super smash mastermind and you will notice he gets stunned, if
you head butt him he will slide along the floor in the direction you head
butted him.
You have to push him into the electricity.
Make sure you don't let him disappear, he will reappear somewhere near the
middle of the room and you will have to start head-butting again.
It helps to keep the two ghosts stuck in gum so they won't get in your way.
And another little hint, when you are killing the first three sets of ghosts
try not to max out your health, that way they will keep leaving you food so
when mastermind does come to the floor you will have tons of snacks lying
around!
Defeating the Black Knight: Ram red switches when Black Knight moves
near them.
Defeating the Funland Robot: Ram him, then super slam him.
Defeating the Green Ghost: Daphne will open coffins. When the Green
Ghost hovers over an open coffin, superslam the switch.
Defeating Master Mind: He will send out robots and space kooks.
Defeat them and when the electric field is down, ram the red switches, Keep
repeating this until he falls off his platform. Then, dodge his robots and
supersmash them. When the electric field is down again, ram the two red
switches and repeat two more times.
Defeating Red Beard's Ghost: Red Beard will send out ghosts. Dodge
them, then a ghost of Captain Moody will appear. He will throw his sword. Go
to one of the ropes, stay until the knife cuts it, and keep repeating this
attack.
Holiday bonuses: Change the Gamecube system date to one of the
following entries to see special things at the front yard and the mystic
playground.
January 1: Fireworks. February 14: Hearts on Scooby Snacks. March 17: Green
fountain water and smoke from chimneys. July 4: Red, white, and blue
fireworks, fountain water, and smoke from chimneys. October 31: Giant bats
over courtyard door for decoration. December 25: Snow. December 31:
Fireworks
Dark And Stormy Night Part 2: Help from Shaggy: If you die after
getting all the keys and having Shaggy up in the coffins, when you restart
the level you can talk to an invisible Shaggy and still have him help you
jump and walk around in his arms. You can take him all the way through the
level to the doorway.
Submitted by:
A.Craine, W. Leeson, Skrizz and Adrian Mann
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